Read moreI don't mean this to diminish the great work done on this quest, but as a compliment: this is essentially a bottle quest on steroids. Minimal new assets but taking us to a lot of spectacular places and using them very well for a fantastic lore dump.
Honestly I get a little frustrated with seeing something like Desperate Measures and knowing how much of the work that went into that will never see use again, and it does feel wasteful.
Typically Bottle Quests like Evil Daves Day Out or UR IT feel like it, and kinda leave me feeling a little bitter when there's so few quests going around already. Leave me feeling like 25 Buttholes: "What? That's it?"
So far this year has been extremely promising on that front though! If they can keep up even half of the pace they've been going we're on track to have the most significant year since 2016, not even including the miniquests.
I do miss feeling challenged by quests though, but i understand them not wantin...
Honestly I get a little frustrated with seeing something like Desperate Measures and knowing how much of the work that went into that will never see use again, and it does feel wasteful.
Just a small note on this. The work that went into DM did see a lot of reuse, in the effigies D&D, Orthen dig site, the Raksha area and something else. It's not overly obvious due to how things were reused, but we did get a lot of use out of especially the environment work done for DM (which itself built on what was already created for Anachronia).
Taking your more general point, we have taken learnings from Anachronia that we're hoping to apply more in future. We'll see how that goes...