Just posting to say that nothing is shelved here. The combat team want to address some of the issues at Vorkath, however it's not something we're currently able to look at due to other priorities and scheduling.
Unfortunately this is just the reality of it. In a lot of cases we try to avoid talking about things we can't action in the near future to avoid setting expectations. You can see examples where this has caused issues in the past (e.g. Tectonic set effect, Bleed rework).
When we do get the opportunity to address the issues, we will involve the community in the conversation around the design changes.