Jatheish

Jatheish



10 Feb

Comment

Originally posted by johnbremner

Reading this! I know you get it Jat. What do we need to as the players to help? Some of us love the game and want also want it to be the goat. We want to work with the creators, not against. Some of the improvements have been fantastic while others with the best intentions have had a more negative impact, but regardless. Any change of the meta is going to upset some and help others. All I want personally is a better bug reporting tool, with proper Engine dumps to send. I know you and the team are extremely busy but would honestly wish to have you or some from the team view a raid, even from admin fly and see how the meta currently is. Idk if you do this already but to me, the tools are already built into the engine to learn and witness where the shortfalls are in PvP. More than happy to have you witness one of ours, even if its us being raided ha.. Still, I havent had this much fun in a game for a long time, the fact its such an early access game gives me more hope than anything el...

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Continuing to give us feedback and let us know about your experiences, what you think needs to be changed, etc. As everyone is already doing. The onus is on us to make changes and go from there. We're open to making some pretty big changes, more open than I've ever known us to be in my tenture at the studio, which is damn fantastic. I will say though, this is a process. It's not something that can be done overnight so whilst it's rocky now, that won't be the case forever.

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Originally posted by theviik

https://i.redd.it/9up5lj7jtpf21.png

Ark was getting content updates every week... ATLAS will get it's first content update 2 months after launch and it is mainly cosmetics -_- Also the PvP in ATLAS is fun only when doing ship vs ship (but sadly that's a really small part of the game)

I still believe the game has a lot of potential but we've got a lot of work to do. Would you rather work on a product you didn't believe in and not put in the effort to make it successful? :P Seems like the majority of the internet believed in it too, a lot of folks were excited about the launch, even with the delays; we got a hell of a lot of attention and people wanting to play Day 1. However it's clear that the game has problems that we need to resolve, and I'm not speaking just from a technical/bug fixing point of view, but also a design point of view.

We are taking a different approach with ATLAS, it does not need additional content at this time (at least, not in the grand sense). ARK was very content orientated and getting in more things for people to do. ATLAS doesn't have that problem. There's already a lot to do, but there are concerns with how accessible that is for the majority of the players, the systems lack polish, in some cases they're buggy beyond playable, ...

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Appreciate ya putting this together, recognize we have a lot of work to do and we're going to make changes. Trust me, it won't be falling on deaf ears.


09 Feb

Comment
    Jatheish on Steam Forums - Thread - Direct
Originally posted by MacDeltaOne: - Patched out some .ini changes which allowed people to remove certain visual effects granting them an unfair advantage in PvP

Any idea what this covers?

They were showflag variables which could be used to turn off water visuals, trees, and bushes.
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    Jatheish on Forums - Thread - Direct

released patch notes

v17.1

- Fixed a case where players/boats would get stuck playing transition ping-pong between two servers, frequently happened with large boats.
- Pinging on an enemy claim flag should show all contesting NPC crew, in addition to players.
- Multiple serious performance optimisations for companies on servers
- Improved Ship position on the minimap so that it updates more smoothly

v16.39

- Fixed a server crash
- Fixed a server startup crash that would effect modded servers

v16.36

- Fixed a bug which prevented players from being able to demolish structures

v16.35

- Fixed an exploit related to structures

v16.34

- Resolved a server crash

v16.33

- Fixed Barshot so that it now targets sails and acts a slow through to incapacitating a ship's movement as intend...

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Originally posted by MIssWastingTime

Been waiting for it to get some stuff done lol.

We'll be enabling 2x bonus rates this weekend, it'll happen when the patch goes out later tonight.