Kaivax

Kaivax



04 May

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    Kaivax on Forums - Thread - Direct

It was indeed worded incorrectly.

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    Kaivax on Forums - Thread - Direct

I’ve struck the words “and equip” from this note:

  • All PvP gear will have consistent personal rating requirements to purchase.

You don’t need to retain rating to equip an item, rating is only required to purchase it.

I’ve also added the following PvP notes:

  • At least 50 games played are required to qualify for a seasonal reward.
  • There are no rating requirements to purchase Arena gear from a previous season.
  • Season 1 gladiator weapons that were added in patch 2.1 (Gladiator’s Gavel, Gladiator’s Salvation, and Gladiator’s Reprieve) will be available from the beginning of Season 1.
  • The commentator UI for wargames has been updated with a fresh new look.
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    Kaivax on Forums - Thread - Direct

Later this morning, we’re enabling rated Arena testing in the Burning Crusade Beta. Please leave your feedback on it in the dedicated feedback thread after you’ve tested it.

We’re also enabling world bosses. Please note that once Kazzak and Doomwalker are killed in the Beta, they will respawn on their natural random timers, and should not be expected to respawn at the same time later in the week.

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    Kaivax on Forums - Thread - Direct

Player versus Player

To bring about better matchmaking in Burning Crusade Classic, we’re updating the Matchmaking Rating (MMR) system to use a calculation design developed after original Burning Crusade, with an MMR range that will be similar to the range seen in PvP in 2008.

  • Arena Teams will begin at 0 rating. (Teams began at 1500 in original Burning Crusade.)
  • Diminishing returns will have a 15-20 second cooldown window.
  • All PvP gear will have consistent personal rating requirements to purchase and equip.
    • Shoulders = 2200
    • Weapon = 2050
    • Head = 1700
    • Chest = 1600
    • Legs = 1550

A major goal we have in Burning Crusade Classic PvP is to provide consistency as we step forward through each Season and phase of content. We believe this will promote a healthier PvP environment that emphasizes the prestige players can feel when obtaining shoulders and weapons in pa...

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29 Apr

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    Kaivax on Forums - Thread - Direct

World of Warcraft Version 9.1.0 PTR

Chains of Domination PTR Notes – April 29 Updates

CLASSES

  • Death Knight
    • Blood
      • Damage of all spells and abilities increased by 6%.
  • Hunter
    • Survival
      • Raptor Strike damage increased by 15%.
      • Kill Command damage increased by 15%.
      • Mongoose Bite (Talent) damage increased by 15%.
      • Flanking Strike (Talent) damage increased by 15%.
    • Pets
      • Mammoth Family
        • Trample is now instant cast (was 6 second channel).
      • Pterrordax Family
        • New Ability: Updraft – Your pet beats its powerful wings, slowing the fall speed of both itself and the hunter for 30 seconds.
      • Classic pterrordax pets and Mists of Pandaria python pets are no...
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    Kaivax on Forums - Thread - Direct

We’re all fixed up.

Tomorrow (April 30), please join us in resuming testing of Karazhan in Burning Crusade Classic, starting at 12:00 Noon PDT (3:00 p.m. EDT).

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    Kaivax on Forums - Thread - Direct
  • Throughout Burning Crusade Classic, using Leatherworking drums will invoke the Tinnitus debuff, preventing reuse for two minutes.
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    Kaivax on Forums - Thread - Direct

Over the first few weeks of testing in the Burning Crusade Beta, we’ve found it useful to elaborate on and bolster the “some changes” philosophy that we expressed at BlizzConline (and in posts like this one). As we’ve said, we’re open to making further alterations to Burning Crusade Classic, and we’re guided by the goal of authenticity in how the game plays, especially given how players in 2021 approach a game that was designed in 2007.

We’ve decided make the following updates to Burning Crusade Classic:

  • “Lesser” versions of Leatherworking drums will be a...
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27 Apr

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    Kaivax on Forums - Thread - Direct

Due to unforeseen technical difficulties, we have to cancel this test.

We’ll let you know as soon as we’ve fixed the problem, and we’ll schedule this test again in the coming days.

Thank you!


26 Apr

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    Kaivax on Forums - Thread - Direct

On the Badge of Justice Beta realm, we’ve updated character templates in the latest build.

Specifically, we’ve fixed some gear inconsistencies, brought template characters up to max reputations, and added things like multiple max-level pets for hunters.

Please create a new test character to test with these changes.

Thank you!

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    Kaivax on Forums - Thread - Direct

Tomorrow, please join us in resuming testing of Karazhan in Burning Crusade Classic, starting at 12:00 Noon PDT (3:00 p.m. EDT).

Testing will take place on the Badge of Justice Beta realm, and Kara will be open for at least a few days. The Badge of Justice Beta realm has level 70 template characters enabled, as well as consumables and professions vendors in Shattrath.

As always, please use the in-game bug reporter (default hotkey: F6) if you come across any bugs, and look here in this forum for dedicated feedback threads once the test gets underway.

We’ll see you there!


21 Apr

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    Kaivax on Forums - Thread - Direct

We believe this has just been fixed.

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    Kaivax on Forums - Thread - Direct

In order to prepare our systems which will handle snapshotting WoW Classic player-characters and preparing them to be separately playable on Burning Crusade Classic and WoW Classic Era realms, we will close the character transfer service in WoW Classic on April 30 at 10:00 a.m. PDT in this region.

We expect character transfers to be closed for multiple weeks, and we will let you know as soon as we can determine this process is nearly complete and we expect to re-open the service. For the duration of the closure, it will not be possible to transfer a WoW Classic player-character to or from any realm.

The actual snapshotting of all WoW Classic characters will occur after this closure. We will also announce that time at a later date.

The character transfer service closure in WoW Classic will have no impact whatsoever on the World of Warcraft: Shadowlands digital shop or services.

Thank you for your patience and understanding as we perform this update.


20 Apr

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    Kaivax on Forums - Thread - Direct

With today’s patch, in addition to gameplay updates and bugfixes, you’ll now see an informational window on the character selection screen.

The new window contains some general information on what’s coming, and it can be hidden and revealed by clicking the circular Burning Crusade Classic button on the same screen. This is not the point at which you’ll choose between the two games (Burning Crusade Classic and WoW Classic Era). That decision will become accessibl...

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    Kaivax on Forums - Thread - Direct

We’ve enabled Battlegrounds and Arena Skirmishes on the Badge of Justice realm, allowing those activities to be tested at level 70 with template characters.

Speak to Donjon in Shattrath to be sent to Orgrimmar or Stormwind, where you’ll find “King” Dond offering gear suitable for PvP.


19 Apr

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    Kaivax on Forums - Thread - Direct

With scheduled weekly maintenance, WoW Classic will be updated to Patch 1.13.7.

World of Warcraft: Classic Patch Notes
Version 1.13.7

Chronoboon Displacer

  • Players who complete Chromie’s quests in Andorhal can obtain an ancient artifact of Bronze Dragonflight magic.
  • Use the Chronoboon Displacer to store any world buffs such as Rallying Cry of the Dragonslayer, Warchief’s Blessing, and Spirit of Zandalar for later use.
  • Click the Supercharged Chronoboon Displacer to restore your buffs with their previous remaining durations intact.
  • You may not benefit from additional world buffs until you have restored any that you currently have stored in the Supercharged Chronoboon Displacer.

Gameplay Adjustments

  • Beneficial buff priority system
    • Beneficial buffs are now prioritized, similarly to how debuffs have been prioritized.
    • This should help...
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17 Apr

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    Kaivax on Forums - Thread - Direct

After four intense Cups, the top teams from around the world are advancing to the Arena World Championship (AWC) Shadowlands Season 1 Circuit!

The top eight teams from both North America and Europe face off in a four-week round robin for their share of the $160,000 (USD) total prize pool and one of four invites per region to the Season 1 Finals.

Today’s schedule (Saturday April 17)
Match 1: (1) Skill Capped vs (5) Creed
Match 2: (3) Cowana Gaming vs (8) Ad Hoc Gaming
Match 3: (2) Method EU vs (6) Blast Wave Bros
Match 4: (4) Reload Esports vs (7) Tegridy Damp
Match 5: (2) OTK vs (8) Spacestation
Match 6: (4) Charlotte Phoenix vs (5) Hamsters & Hares
Match 7: (3) Cloud9 vs (6) Golden Guardians

Watch LIVE right now

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15 Apr

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    Kaivax on Forums - Thread - Direct

Please reply to this thread with your feedback on anything you encountered in the Magtheridon raid test that began on April 15.

Thank you!

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    Kaivax on Forums - Thread - Direct

Raid testing in the Burning Crusade Classic Beta is now underway, and we’ve received many answerable inquiries on every aspect of the game. What follows is an outline of the answers to many common questions about the Beta, which we will update as necessary over the coming weeks.

Attunements

  • Attunements will function as they did when originally released.
  • Original questlines will be required to enter each instance and purchasing Heroic dungeon keys will require Revered reputation.
  • These attunement requirements will relax as the game progresses through its content phases.
    • For example, Karazhan should initially require attunement, but will no longer require attunement at a later phase. Thereafter, a group should still need the Master’s Key to open the gate.
    • Dungeon keys should be relaxed to require Honored reputation at a later phase.
  • Throughout Burning Crusade Classic, we plan to make it so th...
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    Kaivax on Forums - Thread - Direct

Thanks to everyone who came out and tested Karazhan with us, especially those who took the time to submit feedback and in-game bug reports.

There were indeed a number of bugs that we’re working through. In particular, we’ve identified several areas where our intended first phase encounter settings weren’t being applied properly in the Beta.

Again, thank you very much!