Kaldorei

Kaldorei



20 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Raven Lord:
Originally posted by Kaldorei: Hi, i'm sending a new patch right now that fix that, but you need a save BEFORE doing the puzzles
Thx Sir, I really enjoy your craftsmanship of this awesome game. I have a save that just entering Vanguard without any battle, will it work?

Yes

19 Mar

Post


*Note: as we are hardworking on the polish right now we are pushing a lot of patches live, if the patch size is an inconvenience we highly suggest you to mute the patching
Steam: How to disable automatic updates

  • Fixed huge performance drop when moving character
  • CPU performance improvements on NPCs updates
  • Fixed an animation...
Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hi, i'm sending a new patch right now that fix that, but you need a save BEFORE doing the puzzles

18 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Yes i pushed the fix live, thanks a lot for your help!

17 Mar

Post


  • Added Olphara Defense introduction dialogs
  • Fix Softlock occuring with skills using arc targeting
  • Fix Sunken Cathedral quest not updating after receiving the Nepentha Heart
  • Fix Pilitch Quest toggling last quest dialog instead of initiating the quest
  • Fix wrong music played when entering areas
  • Fix Switch leader button not appearing when toggling a member from reserve
  • Fix use item animation not played when using repulse bombs
  • Fix softlock occuring when interacting twice with the crafting table during the orokko trap crafting tutorial
  • Fix Tough Love, using potion no longer increase hit counter
  • Fix Bug that was preventing player from opening any menu after completing Battle items...
Read more

16 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Yes, next step will be Chapter 7 & 8 available with the v1
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Kannochi:
Originally posted by Kaldorei: Hello, i've already seen your bug report and i potentially fixed it today, if you could boot the "trunk" beta branch on steam

(To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:")

I'd like to know if using ...
Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i've already seen your bug report and i potentially fixed it today, if you could boot the "trunk" beta branch on steam

(To switch to a custom branch in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "BETAS" tab.
Your beta should be listed in the dropdown menu under "Select the beta you would like to opt into:")

I'd like to know if using this branch fix your issue?

Thanks a lot!
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by The_K00lDude: Ok so I'm on BETA 1.64 (haven't updated since I last played). The sound doesn't seem to be happening anymore.
Last time I played when the sound was bugged, I got up to the cave and left the game. Could it be an early game bug? with that town area?
I'll keep playing and see if it pops up again, but it's definitely an issue. Just don't know exactly whats caused it now.

The bug is due to an Unity function that we call to clear the memory after some events (End of Battle, End of Cinematic, Loading, etc...) but it's causing an audio stutter at the same time, so we hacked our way and put a volume fade before so the stutter is inaudible xD
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, what's weird is that this was supposed to be fixed a while ago, can you please check that you are running the latest version of the game please?

Also can you check if the sound in background options in the settings menu change anything related to it or not please.

15 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
No EOE is a JRPG in the vein of old school JRPGs where you have a fixed character, you can only customize through the modding system

13 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the modkit is currently under rework but the current version should still be useable, to connect a dungeon you need to create an additive map to for example AstryanContinent for the openworld (additive maps is the system that allow to add stuff to existing maps), you gather the coordinates of your entrance ingame with the gps console command and place a TeleportPoint at this coordinates that lead to your SpawnPoint in your dungeon map, in the future the levelkit will be loadable directly from the game that's why we removed it and it's not needed it's just convenient

10 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by LL-woLf: game terminate when tried to load save.

Hello, can you please try a file integrity check on Steam? Thanks.

09 Mar

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by larcek: yeah, 5GB 3 days in a row is heavy, i'd also ask to optimize the update procedures to only change the essentials if possible.

Unfortunately like i said before it's patch size or loading speed it absolutely can't be both, we made a poll and people opted for large patch size but fast loading speed.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the patch was erronous yesterday so we had to rollback it (so download the new patch + back to the previous), today it's fixed so there is again the 5GB to download
Comment
    Kaldorei on Steam Forums - Thread - Direct
It is safe to assume that the v1 will come out before the end of summer
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, if you rush the main content of the early access you have ~30h of content, if you do everything and take your time a lot more than that
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by FroBodine: Two more years?!? I sure hope not. I wish the developers would respond to this thread and let us know how much longer they expect until the game is done. They are responding to a bunch of newer threads, but not this one.

I'm very interested, but not if the game is nowhere near completion.

The game is very close to the v1 we are finishing the main content (only 1 chapter remain to do) and then we switch to the polish so only a few months left

08 Mar

Post


Bugfixes and adjustments:
  • Major Theia Skills power and efficiency rebalance
  • Fixed audio bug that could disable completely the audio after a battle and using a teleportor in certain conditions
  • Fixed the quest "Tough Love"
  • Fixed a bug that was displaying the interact UI to talk to an NPC while being mounted on a Nekaroo
  • Fixed a bug that could prevent Daryon sword model swap to work after completing the intro
  • Updated experimental features manifest
  • Fixed a performance bug that could freeze the audio thread during gameplay while cleaning memory
  • Minor loading time improvements
  • Minor performance improvements
  • Fixed a performance issue where terrain navigation woul...
Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Thanks!