Welcome, Tamers, to the first-ever in-depth Meet the Team, where you get to know more about the devs working on Temtem and Temtem: Swarm! We plan to hold these little segments from time to time, so everyone can become more familiar with the Crema devs, and get to see the people they are behind the game.
On this occasion we sit with the VFX team, which consists of Kees Klop, Alberto Abanses, and Mario Belén, to chat about their day to day, their favorite work of theirs, their road in Crema, and some quirky questions so we can get a deeper look into who they are. Let’s begin!
Kees Klop
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Tell us a bit about yourself and your background! How long have you been at Crema? Have you worked in a similar role before?
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