Luxendra

Luxendra



12 Nov

Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

The team is looking to collect feedback on the Ice Gauntlet Changes.

We’d like to emphasize testing towards performance and balance evaluation through both PvE and PvE combat, in addition to general skill/perk usage.

Goal with the Ice Gauntlet was to reduce the effectiveness of some of the maxed out combinations of abilities while still maintaining their usefulness.

  • Heavy Attack - Increased heavy attack start up and recovery time to make it consistent with other magic weapons heavy attack timing.
  • Fixed an issue where Ice Gauntlet movement while attacking was faster than other magic weapons.
  • Fixed an issue where basic attacks on the ice gauntlet can sometimes shoot through a player or AI without dealing damage if the attacker is too close.
  • Fixed an issue that allowed enemies with the Heavy Freeze passive to root players standing in their own Ice Storm.
  • Ice Storm
    • Increased time betwee...
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Post
    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

The team is looking to collect feedback on the Spear Changes.

We’d like to emphasize testing towards performance and balance evaluation through both PvE and PvE combat, in addition to general skill/perk usage.

Goal was to buff some of the lesser used abilities as well as improve the modifier for the Coupe De Grace upgrade to sweep, its previous setup made it questionable to whether or not it would be worthwhile to take.

  • Adjusted the distance the player would move towards the target when doing a heavy attack. The heavy attack was pulling the user too close resulting in the Deadly Reach passive not being able to trigger consistently.
  • Sweep
    • Coup de Grace: Increased damage scaling from 125% → 150%
    • Coup de Grace: This attack is now flagged as Heavy, allowing it to trigger Heavy-related passives.
  • Skewer
    • Increased bleed damage from 10%→ 20%
  • Perforate
    • ...
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Comment
    Luxendra on Forums - Thread - Direct

All in-game moderation actions are handled by the Game Moderation team. This is not an in-game bug.

Comment
    Luxendra on Forums - Thread - Direct

I saw this suggestion a while ago and forwarded it then! :slight_smile:

Comment
    Luxendra on Forums - Thread - Direct

The best way to report bugs and exploits is either in-game through the Feedback tool or here at this time but we are exploring other avenues.

Comment
    Luxendra on Forums - Thread - Direct

Hi everyone,

Unfortunately we will not be rolling back this world. We have determined that a rollback would cause more harm than good in the world due to the amount of time that has passed since the time skew occurred and when the development team was made aware of the issue.

Comment
    Luxendra on Forums - Thread - Direct

Yes we’re aware of these two :slight_smile:

Comment
    Luxendra on Forums - Thread - Direct

Sorry, other than what HelpfulWalrus said above, I don’t have any insight into this. I know that the feedback has been passed along so they are aware but in regards to a status update on any changes to be made, I don’t have any further information to share.

Comment
    Luxendra on Forums - Thread - Direct

The houses disappearing issue itself should be fixed and we still plan to reimburse players who lost their houses as stated in the screenshot in the original post. I am unaware of how this process will work at the moment but I will work with the team to see if we can get an answer for this :slight_smile:

Comment
    Luxendra on Forums - Thread - Direct

We’re aware of the issues listed in this thread and should be addressing them in an upcoming patch!

Comment
    Luxendra on Forums - Thread - Direct

This is on our Bugs Megathread! Thanks for the report :slight_smile:

Comment
    Luxendra on Forums - Thread - Direct

No, sorry. Should we release another round of server transfer tokens, we’ll make an announcement.

Post
    Luxendra on Forums - Thread - Direct

Hi Everyone!

We wanted to provide a brief status update for our weekly patch. At this time, we have decided to hold our publish this week in favor of incorporating the intended changes into our next release. Doing so will allow our team additional testing and polish time of a bigger update we are preparing to deploy next week. If you would like a glimpse into some of the new changes we have in store, please check out the New World Public Test Realm and send us your feedback! Additional information about the New World PTR can be ...

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Comment
    Luxendra on Forums - Thread - Direct

Thanks for your feedback! This is definitely something we’ve been noticing as well and I’ve forwarded the feedback over to the team. Unfortunately this is not something that can be immediately addressed but I hope you can rest assured that your concerns have been heard!


11 Nov

Comment
    Luxendra on Forums - Thread - Direct

Sent to the team to investigate, thanks!

Comment
    Luxendra on Forums - Thread - Direct

This is the most recent information we have in terms of a patch this week. We’ll post an update once we have more info: Status of the 11/8 Weekly Patch + Public Test Realm Announcement - #3 by Luxendra

Comment
    Luxendra on Forums - Thread - Direct

We’re aware and the team is already looking into it :slight_smile: (also, don’t need to ping me multiple times in one thread :wink: thanks)

Comment
    Luxendra on Forums - Thread - Direct

Just to be clear, the marked solution says this:

Hi everyone! I’ve heard from the team that they are working to fix everyone listed in this thread as soon as possible and that some of you should be able to transfer now! We appreciate your patience while the team works through this thread.

No need to repost if you’ve already posted here.

I’ll provide an update once everyone should be fixed and able to transfer.

Marking as solution for the time being so people can stay informed.

Comment
    Luxendra on Forums - Thread - Direct

Post it in the bugs megathread if you haven’t already! We have people going through to take note of any bugs encountered.