Magyst

Magyst



09 Jan

Comment

Originally posted by Magyst

Hey there!

Just wanted to hop in and clarify some things, the scenario you outlined carries some common misconceptions about how anti-leeching functions.

I've noticed a lot of mis-information on this. The only thing that matters is a specific player's overall score, combat score is not weighted any greater or less than building and utility score. Additionally, even if one player significantly outperforms the rest of the team in overall score, but everyone else still participated and has similar scores relative to each other, all players will receive all mission rewards with no penalty.

Thanks for the discussion around the system everyone.

We're going to take a look at tuning / smoothing things out to try and compensate for some of the issues mentioned while still fulfilling the intended goals of the system.

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Thank you for sharing your story u/Gamerm0mma! This is incredibly heart warming to read and I'll make sure to pass this on to the development team.

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Thanks for the heads up on this. We'll take a look and find out what's happening here. We have a collision fix going in for 11.40 that may help with this but we'll take another pass to be sure.


08 Jan

Comment

Hey there!

Just wanted to hop in and clarify some things, the scenario you outlined carries some common misconceptions about how anti-leeching functions.

I've noticed a lot of mis-information on this. The only thing that matters is a specific player's overall score, combat score is not weighted any greater or less than building and utility score. Additionally, even if one player significantly outperforms the rest of the team in overall score, but everyone else still participated and has similar scores relative to each other, all players will receive all mission rewards with no penalty.

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I agree! The Tar and Sound wall traps are both extremely useful and should be researchable / obtainable from Llamas. We'll work on getting this in. :)


26 Dec


20 Dec

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Thank you to everyone who has provided constructive feedback since this post went live. We definitely value all of the passion from this community. We're going to continue to monitor what you guys are saying and look into some of the changes that were made in the 11.30 update. We'll make further adjustments as necessary.

Comment

Originally posted by Rhamuk

I am glad we finally got some communication from the devs, i would be happier if we got it when the changes were released, but can't change that now.
I am glad they tuned down the PL scaling a bit, so we can actually kill smashers.
I think propanes are still a problem though, a single propane husk is enough to take down an entire tunnel in one shot if not upgraded, and even if you did, going in a tunnel to repair during a propane wave is impossible because they will just throw it at you and blow the tunnel up even more.
I think propanes should do less damage to structures.
If you neglect maintenance on your tunnels they will eventually fail that way, not like right now where your tunnels are just done for when you get propanes.

Thanks for the write up here, u/Rhamuk. I definitely appreciate the constructive feedback. We're going to keep looking into the changes that were made in the 11.30 update to see if / where further adjustments can be made. The tweaked down Propane damage is a solid suggestion.

Comment

Originally posted by FamiliarPotato

Before we start hating let's appreciate there is atleast some communication and an attempt at explaining thoughts behind these changes.

Things I am missing from this post: 1) Lobbers using bees now (why was this changed?) 2) The buffing of other traps to level them with gas traps and floor launchers 3) Nerfing a mythic weapon (why? The only reason these are worth grinding for is because they so strong, it levels out with the intense use of ammo and crafting costs)

Nerfing a mythic weapon

I definitely understand the frustrations on the nerf. However, firing a single shot with this weapon was dealing an insane amount of damage... like 1 shotting Mythic SK Crystals damage. The Storm's King Wrath is still the strongest Launcher by a sizable margin and it's unique charge shot is still extremely effective. Mythic Weapons should feel Mythic... but shouldn't be at a level where it's rendering all content from very difficult to extremely easy.

Post

Hey everyone, 

We’re here with some further discussions on some of the balance changes that were made in the v11.30 update, along with our thoughts behind them. We’ve been closely monitoring the feedback since the release and we’re happy to inform you that a recent hotfix will address some of your concerns. 

One of our primary goals was to shift the meta so trap tunnels remain important and do the bulk of the work, but require active player participation to keep them intact and functional. Ultimately, we want to make active gameplay more engaging and fulfilling than passive gameplay; which is why we are introducing these early iterations of a meta shift. Ability damage and health/shield buffs are also a step towards that, but we’ve still got some work to do.

Gas Traps and Floor Launchers

We saw Gas Trap use that allowed affliction to stack and reach damage levels far beyond other traps. We changed the Gas Trap to no longer deal guaranteed full valu...

Read more External link →

19 Dec

Comment

Careful what you ask for... ;)


18 Dec

Post

Hey everyone,

During our current sale, there was a brief period where Founder’s Chat was incorrectly advertised as one of the pack contents. This issue has since been resolved and we apologize for any confusion this may have caused as Founder’s Chat is no longer a feature in Save The World.

To make good on this issue, we’ll be granting all players who own a Super Deluxe, Limited, or Ultimate Founders Pack a Legendary Troll Stash Llama. If you qualify for the make good, you’ll receive your llama in the v11.40 update.

Additionally, we’ve seen some confusion around which packs are available. Players can upgrade to the Super Deluxe and Limited Edition packs via the in-game Store. The Ultimate edition is not currently available.

Thank you!

External link →
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This is indeed a bug! We're working on getting it fixed. We have it listed on our Trello Board.


17 Dec

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We're looking into an issue where Founder's Chat is still being advertised. This is incorrect. Founder's Chat is still disabled and we're working on getting the sale contents list corrected.

Thank you!

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Hey everyone. This is definitely incorrect and we're working on getting this resolved. Founder's Chat is still disabled and this token should not be visible when packs are purchased. We're taking a look into why this is appearing.

Thank you for the tags and DMs on the issue!


12 Dec

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Originally posted by Skooti123

Is frostnite returning??

It's live right now!

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Originally posted by timothx

u/magyst

Sorry I had to do it.

No problem! It's a change that we at Homebase have been trying to get flowing for a while. ;)

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We're aware of this bug and working to get it taken care of. You can follow the status of this bug on our Trello Board.

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Hey there! We're aware of this bug and working to get it fixed.