Mike_GSG

Mike_GSG



13 Aug

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Lovely.

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Originally posted by Southpawn

that awkward moment when one of the best looking guns in the game is also the most useless : /

It's getting some tweaks in update 25 ;-)

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Originally posted by EightTangent

On the topic of the GK2, will it be seeing any balance changes in this update, because I feel that it is weaker than the M1000 in most departments.

Yes it will.


12 Aug

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Originally posted by Dyyrin

You’re welcome! Thank you guys for making such a sweet game!

Rock And Stone!


02 Aug

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That is pretty good


11 Jul

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Originally posted by Mr_Blinky

When's the official merch coming? I would totally buy a banner like this or a lootbug plushy.

Me too!

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Originally posted by GloriousQuint

u/Mike_GSG There you go. Happy to say that I didn't have any pixelation problem, in the end.

Awesome!


06 Jul

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Originally posted by JulzTheBaked

Damn, well can I just say that Deep Rock is one of my all time favorite games. Great work! And I appreciate how much has evolved and the time and love put into it.

Rock and Stone, brother!

Rock and Stone!


05 Jul

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Originally posted by Dough-gy_whisperer

As I understand it this only applies to missions in progress; 2 player scould double up on a dwarf type in the station before the mission and the host has no control besides a kick.

I could be wrong, that's how I read the option thiugh

You are correct.

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Originally posted by GloriousQuint

Ah, thanks for the answer. I ended up using the Png, hopefully it won't be that much visible

Post a photo when you put it up :-) only if you feel like it of course.

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Originally posted by Social_Knight

Multiplicative, rather than additive? Is this the case with all percentage bonuses out of interest?

Good to know in any case; shame it makes the perk a bit worse though when its competing for slots with the big four of Weekend Athlete, Iron Will, Deep Pockets and Field Medic...

Yeah, it's like that for most if not all, not sure 100% though... This way we can safely allow stacking. Though it does have diminishing returns...

Edit: happy cake day!

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We have more mission types on the proverbial drawing-board but nothing planned for the near future (next 2 updates).

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He's on vacation until like august...

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As I understand it, it's impossible to have our game on Switch and have it be the same game due to RAM and CPU limitations.

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The second one :-)


03 Jul

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Originally posted by Not_the-FBI-

Pretty sure it'll break the shell now, but I haven't done it in quite awhile because it's not really worth it, and a lot harder since the last update so I don't know for sure

Yep, it will break the shell and will still kill most other enemies.

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Ooof, that sounds sh*tty.

Have you tried re-installing the game? I talked with a player a week or two ago and that helped them with weird connectivity issues.

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Originally posted by ZeroSignal_

One of the devs said the build in cert includes up to hotfix 5 with others being released shortly after the patch drops, though that comment was made weeks ago so I guess it could change.

This is still the case. And hopefully once things get rolling again we'll be able to quickly push the new content as well.


28 Jun

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Originally posted by themaninblack08

I did not invite anybody into that game. It was an open lobby that I hosted and started with only me in the team. As for the joiner, I didn't see anything special as he connected.

I have heard, anecdotally, that quick join often simply puts you into seemingly random games, ignoring the Haz5 gating conditions. Given that it was late night in my time zone, he may have simply used quick join and given the low count of open servers it just deposited him in mine.

But this is just speculation on my part. I can't exactly test it myself, as I did my Haz5 related assignments long ago.

I'll pass this on to a programmer :-)

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Definitely a bug. That should only be possible with with an invite from the host... Was anything special happening when this player joined?