I’ve just put in a request to have that description updated. Sent them a screenshot of the mistake.
So I don’t want you to get your hopes up for this type of content on a future mage subclass any time soon. We aren’t specifically avoiding that style of minion (technically it’s already in the game on Primalist). We do have other specific plans for what the 4th mage mastery will eventually be, it’s actually probably the most decided of all the 4ths so far. (And just like the Runemaster was, very subject to change)
I know this hasn’t helped with what you’re hoping to see. I do think that we have more non-undead and non-animal minions than you might think. Elemental, animated objects, insect, mechanical and human summons are already all in the game too.
We will continue to expand the various skill options as we go too. It just might not be the specific combination of a mage summoning elemental golems. Really all I can say for sure is that it’s not the Runemaster doi...
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