At this year's Game Developers Conference in San Francisco this March, Chris will present a talk entitled "Designing Path of Exile to be Played Forever". While the scheduled date and time for the talk has yet to be locked down, this post describes what the talk covers in case you're attending GDC and want to attend!
Talk Description:Since its release in 2013, the player base of 'Path of Exile' has grown from hundreds of thousands to millions of active players by having a plan for sustainable long-term development.
In this session, Chris Wilson will describe how 'Path of Exile' has been designed to retain and grow its community for the very long term. He will cover how to structure releases into seasons with predictable release dates and scope, how to re-use content for rapid development, ho...
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