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OwlcatStarrok

OwlcatStarrok



27 Oct

Comment

Originally posted by Ex-SyStema

This update wont even work for me. Cant get into the main menu even. When I go to start game, it wont even load into main menu. its gets to 60% loaded and just hits a wall. waited a good 5 whole minutes and it wouldnt even budge. This sucks. will have to revert and wait I guess, unless theres something I'm not seeing

Steam cache glitch. Remove everything except portraits, saved games and screenshots from C:\Users\\AppData\LocalLow\Owlcat Games\Pathfinder Wrath Of The Righteous

That should help.

Comment

Originally posted by tsub

Dunno if this has been experienced by anyone else but upon loading a late-game save (Act 5, nothing left to do but Threshold), I found a bunch of items in my inventory that weren't there before, namely:

  • Shield of Chastise (Tower Shield +5 with a +4 competence bonus against Touch attacks)

  • Breastplate of the Tireless Warrior (+5, adamantine, gives immunity to fatigue and exhaustion)

  • Bracers of Armor +8

  • Amulet of Natural Armor +6

  • A fourth Ring of Evasion (had 3 before updating)

  • Ring of Chaos (+4 deflection bonus to AC, continuous Free Movement effect)

Are these supposed to be items that dropped from Act 5 demon armies that you destroy in Crusade mode? I'd fully cleared all of them without getting any loot so maybe that's where they all came from.

Yep, these are the loot you should have gained before but didn't due to bug.

Comment

Originally posted by Briar_Thorn

I'm going with bug because when running as a Dwarf (or Half-Orc) any two handed weapon on your back inverts the weapon model and floats a bit off-kilter. Seems like they are using buggy placeholder animations borrowed from something else.

Can you two please record a video of it and send it to me? I'll take a look.

Comment

Originally posted by flameian

Does this patch include a fix on the act 5 quest Dawn of Dragons? No matter what choices I make in the fight before when I go into the room with the treasure and touch the treasure my game would just stop and I’d be in the cutscene forever with no dialogue progressing. I have reported it already but it was only a couple days ago.

Should be fixed, yes. If you still experience issues, report it via ALT+B and PM me your e-mail to take a look at it.

Comment

Originally posted by ApplesauceMayonnaise

It appears to have killed Toybox. I weep.

Mods often take some time to update after a major patch. It's normal.

Comment

Originally posted by Chedder1998

Will this work with previous saves or do I have to start a new playthrough?

Will work of course.

Comment

Originally posted by WtfSenseiLol

My first crusade battle after the patch and a Mari lith teleported right behind my archers, outside the border of the map. She then proceeded to get stuck. This happened every time I engaged.

It would be great if you could provide a hot fix

Teleports are broken indeed. Hotfix is in preparation.

Comment

Originally posted by PM_MeTittiesOrKitty

Was fighting the water elemental a requirement??

Nope :) They tried their luck.

Comment

We are approaching the finals of #TheLastAzlantiChallenge! Results will be available on 1st of November. Who will be the winner?

- GruntarTV, who had a good chance to shake Amm0ni's position as a potential winner, unfortunately didn't make it through the Act V, dying to vile Vavakia Vanguard;

- GamekNightPlays and AlpaxLP have finally made it to Act III, both picking the Angel mythic path;

- BearlyTactical is one step away from Act IV.

It's just a bit more until we find out who's the winner and announce our prize! Stay tuned.

Comment

Originally posted by CyberneticSaturn

This patch broke shadow spells. They no longer do anything, just play a "poof" sound.

Until they're fixed, I'm requesting a hotfix to make them play a quiet, sad fart sound.

Please file a bug report via ALT+B and PM me your e-mail that you typed in the bug reporting tool.

Comment

Originally posted by hello_waldo

Sent the screenshot! Thank you so much for a quick response!

Can you please also PM me your e-mail which you typed in-game when reporting the bug?

Comment

Originally posted by Plastic-Job5456

I sometimes play on Mac (2017 MacBook Pro, MacOS Mojave 10.14.6) and besides performance issues it works fine. Fps drops often drops to few frames per second even on the lowest graphical setting. What issues are there?

My finger sometimes hurts after going through endgame buffing sequence on touchpad without autobuff mods though.

Easier way to move saves between pc and Mac would be nice as well, but AFAIK this is problem with steam not pathfinder.

Some machines unavoidably crash at some Act II locations. Something related to video hardware, sadly I don't know the exact technical details.

Comment

Originally posted by vikigenius

It doesn't seem like they have fixed the game breaking bug in the dawn of dragons quest where the game just gets stuck when you check on the egg.

Hello! Supposed to be fixed. If it still reproduces for you, can you please file a bug report and send me a PM with the exact text you used in-game in the bug report window?

Comment

Originally posted by Meadmug

What about us GOG users? Is the patch out for us? Can we get beta channels added please, I'd happily test and report things if I just had the option!

Yup, patch is live on GOG! Beta branches there have certain complications, so can't promise them for now.

Comment

Originally posted by Ephemeral_Being

Oh, I did. I've filed something like 400 bug reports, and only about 10% of those were me being an idiot. You've fixed some of them, though I'm still waiting for someone to realize that Magical Vestments doesn't work the way you've coded it. It works like Greater Magic Weapon. It's not just random, free armour class.

Thing is, after years dealing with Riot I've learned that posting on Reddit is MUCH more effective than just filing bug reports if you actually want issues to be fixed. As my Unfair run is effectively on-hold until I can get my defensive layers working properly, I figured I'd give this a shot.

We still need the bug report to gain the necessary data. It may help if you provide the specific wording you used when filing the report about it, so I could find it and take a look at it in the database.

Comment

Originally posted by hello_waldo

Ooh this patch did not fix the mythic progresion window visual error (Abilities 1 and 3 are showing the same selections and Feats 2 and 4 as well). The feats and abilities are still there- just the visuals in the mythic progression view are wrong.

It was such a glaring error, so I did not think it was worth reporting because someone else must surely have. I will now go and report it.

Can you please send a screenshot of what you mean with this? And report a bug from in-game via ALT+B.

Comment

Originally posted by GoldWeek

Mac version still broken I take it? Tried earlier and exact same problems since launch.

I know it's catastrophically frustrating at this point, but unfortunately, still not. It's not forgotten and being worked on for a while now, but it's severely complicated by the fact it only reproduces on multiple specific Mac hardware setups, that take a lot of time to find and obtain for testing, and fixing it on one of them doesn't fix it on others :\ We're investing considerable resources on solving this problem now, and can only apologize that it takes so long.

Comment

Originally posted by Ephemeral_Being

Protective Luck (Witch and Shaman) isn't working against SLA touch attacks like Alchemist Bombs and the Nabasu's Vampiric Touch. This renders these enemies disproportionately dangerous, particularly on Unfair where you literally die if an Alchemist hits you.

The Nabasu in Market Square casts Mass Hold Person. Even if you pass the save, you are paralyzed for one round. This drops a character's AC by 15 points, and likely kills them.

If you start the fight with the Nabasu in RTWP, he ignores the enemy in front of him and charges to cast MHP on something in the five man stack I didn't have buffed/built to solo him. He doesn't even need line of sight or awareness of them. I positioned them on the other side of the map (literally, where you recruit Ember) and he went tearing off to murder them. If you do the fight in turn-based mode, he behaves normally/logically.

If someone could please figure out why the stupid Nabasu has not one, not two,...

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Hello! Please use ALT+B in-game in that scene to describe this behaviour. That'll give us the information needed to fix it.