Thanks, I understand that. My question is whether that will prevent getting achievements.
As far as I'm aware, yeah, it will.
Thanks, I understand that. My question is whether that will prevent getting achievements.
As far as I'm aware, yeah, it will.
Thanks for the support :) Really appreciated.
Finnean had camp banter?!?!? I did an entire play through and NEVER heard it
Yep. And it wasn't working properly until recently.
I have reported the bug already, would you like me to pm my email too?
Yes please.
"Additional enemy behaviour" should still allow to gain the "Core and above difficultly", will that the case?
If you take a look on the difficulty options screen, there's a thick line to the left of some of the top options. These are the options that are tied to the difficulty - if you change any of them, it automatically sets the difficulty to custom.
I can certainly try - I've been updating the wiki as I go with items that I come across that do not work. I will PM you with more stuff as I go!
Keep up the good work, the game is great but could be so much better! :)
Great, thank you.
Fixed the issue with the difficulty setting, responsible for retraining;
Looks like as part of that, if you select "Additional enemy behaviors", it now changes the setting to "Custom" so no more "Core and above" achievements I guess? It's annoying as that makes the game harder and more interesting, not easier. Can anyone confirm for the achievements?
That was always intended, yes.
This patch breaks Paladin spell leveling. Literally just look at their character sheet and you will see it.
Would be helpful if you were more specific and reported a bug in-game and PMed me your e-mail so I could take a look on it.
there is a serious bug in crusade mode where enemies who can teleport (ie: that giant pig faced one) will end up untargettable/unkillable after they teleport anywhere in the map.
your only choice is to retreat/load another save :(
Already hotfixed.
Oh I reported this in the main patch release thread and /u/OwlcatStarrok responded very quickly:
I submitted the bug report in game, and also sent my screenshot via PM: https://imgur.com/a/TzuoOJc
Hopefully it will be fixed in the next patch!
Good chance it will be, yes.
I am just using respec mod, toy box, and enhanced inventory. I sent a bug report. I uninstalled mods and tried it again, voice is still missing. I tried other characters and they are fine. The problem seems to be with Aggressive Female voice. I was able to get it working again but had to respec.
Thank you, we'll take a look.
Agreed! I look forward to playing it in the near future…
We are really sorry about the delay, guys. Doing what we can :(
Lemme guess, your reports are at lost chappel around the last fight there?
That and commander's tent giving black screens are the most glaring issues, yes.
Thank you!
Now please fix the Azata's high level abilities simply not working, specifically the ones which restore spell slots. Also make Aivu's frightful presence something we can turn off (like dragons can do in the tabletop), because it isn't fun chasing enemies through the entire dungeon, while they merrily trigger more encounters.
And, yes, I made bug reports on the beta client for the first thing, after checking that they still didn't work there and on live some weeks ago for the second item.
Can you please provide a full list of abilities you have problems with? That may speed it up.
Read moreAny plans to fix the literally dozens of magic items that simply do not work? Some amulets literally do nothing. It's incredibly frustrating to save up to buy some of these items, think about the builds they might enable, then wear them and realise "welp literally money down the drain".
Here's a very small selection:
Fixed Obsession (+3 Throwing Axe) is currently bugged. The stacking force damage effect from successive hits does not occur.
Enlivening Leadership (Ring) is currently bugged. It does not provide companions with a +1 bonus to skill checks. The +5 bonus to Persuasion works normally.
The Gloves of Arcane Eradication are currently bugged. They provide no bonus to ranged touch attack rolls. The bonus to Use Magic Device checks works normally.
Half of the Pair (Amulet) is currently bugged and does not have any effect. The buff icon will still show up in your character's sheet, but your AC and attack roll calculations will be unaffec...
This kind of list was actually very helpful, you have the thanks from the gamedesign team. If you can compose more of these, it'd speed up the process a lot.
Anyone getting a bug with inventory? When I try too switch to a different character in the inventory screen, it only swaps the HP, and nothing else. Have to close and reopen it to get it to work. ;-;
Hey there! Are you using any mods?
Large part of this problem was that his camp banter was bugged and didn't play until one of the recent patches :( That indeed made him less alive than intended.
Thanks. I have sent my lastest save game, lastest non-broken save game and earliest broken save game. I have uninstalled all mods and I still have these issues. Thanks
Unfortunately once you launch the game with mods at least once, the data of the saved game is irreversibly changed and it no longer matters whether you uninstalled the mods or not later. I suggest to wait until the mods are updated, usually it is a matter of few days.
1.1 update broke my save. I can't load my save anyone :( and it was my furthest point in the game (just started act 4) after my than 300 hours of restartitis. Probably my fault. I mod my game out of the wazoo.
If you use mods, it's worth waiting until they get updated. If not, send me the save at [[email protected]](mailto:[email protected]), we'll take a look what could go wrong. Patch isn't supposed to break saves.
My character no longer has a voice. Not sure if anyone else is having this bug.
Are you using any mods, and did you report it via ALT+B?