It'd very good if mythic ranks progression would be revised in Enhanced Edition or something
That's a realistic expectation.
It'd very good if mythic ranks progression would be revised in Enhanced Edition or something
That's a realistic expectation.
Performance patch still in testing?
i7 and RTX 2070 but my machine is still getting toasty playing this.
In fairness kingmaker was the same though.
Performance fixes are coming here and there by small steps, but major reviews haven't been made yet, current focus is on gamebreaking bugs.
Is this confirmed that we gonna continue the story right after finale? It could be just built in act 5 campaign
Yes, it will be a new act after finale with max level characters.
Fix bloodragers and inquisitor judge please. Having classes that don’t get as they are supposed to is cheap and crummy.
Please report the non-working abilities via ALT+B in-game and PM me the ticket IDs, I'll take a look.
Does this patch fix some of the gamebreaking mac problems (commander tent bug) ?
Multiple internal technical fixes have been made, so there's a certain chance it will work, but it's still reproduced on some machines, so it's not yet marked as fixed :(
Team's been gathering whole councils on it for the last two weeks, there's something really complicated regarding interaction with GPUs on mac as I heard. I can only say sorry that it takes so long, and ask to wait a bit more. By the looks of it they'll nail it soon.
Retraining made some features from items permanent - fixed;
Bugged my char with it. Can i respec Cavalier now and loose Banner buff?
I hope Inquisitor Judge get his sentence ability soon.
All these fixes should repair your save retroactively, so yes, you should be able to.
Any word on the demon mythic path Yozz not visiting after the first time in your HQ.
A ticket number for the bugreport with the problem would help, if you PMed it to me :)
So… We get these spells for last 2-3 fights then?
And a general question. There has been a lot of arguing about mystic level progression( you get last 4 ranks too abruptly, which especially hurts late game paths that get a lot of stuff on their mystic 10).
Any plans to change that?
Technically, yeah, only the last bits of the game. There will be a DLC continuing the same characters further, though, so you'll have the chance to use them more later.
As for mythic levels, we also feel that progression turned out to have a somewhat unstable pacing, with some parts of the game being really scarce on levelups, while some others throw them at you one after another. It's recognized and has been discussed, but it's a complicated dilemma to deal with, as it requires a major overhal of multiple parts of the game. Which is both expensive for production and may produce a new wave of bugs. So it may take some time to resolve, if ever.
Wait what? They just updated the text to make it seem like this bugged summons were intended instead of actually fixing the bug?
Tier 7 and 8 had wrong tooltips, Tier 9 summoned a wrong creature. All of this is fixed.
How exactly we can achieve this spells? What mythic rank required? I'm playing Oracle 20 / MR 9 Angel with merged spellbooks and my maximum spell level is still 9
Has to be Mythic rank 10.
Level ten spells? B-b-b-uut I just finished that playthrough... I shall have to do it again :D
I answered here earlier that it was a bug that they were missing indeed :)
Could you please check if some camp interactions are supposed to be non-voiced? In Kingmaker every single camp interaction was voiced, so it was really weird having about 50% of them being not voiced.
Unfortunately it's intended. Budget constraints :(
Couldn't agree more. If they ever do an "enhanced edition," my main hope is that more voice acting gets added. Sometimes it's a little jarring to have a major character go from silent to voice acting or vice versa, it sometimes even happens mid-conversation.
If it happens mid-conversation, it's most likely a bug. Report it. And yeah, it's possible for more VO to be added in future as parts of DLCs or "enhanced editions".
We'd REALLY love to do more of the voiceovers! :(
And we're constantly being bombarded about VO in other languages, too, especially much so from our own country. Sadly, like people already pointed out, VOs are extremely expensive, and the amount of text in the game is staggering, so the budget simply can't handle it at this time :\ Trust me, it's torturous for our sound guys to choose what to voiceover, and what will have to remain silent. They'd really love for the world to always talk.
Don't lose hope though, more voiceovers are likely to be added in future as parts of DLCs or enhanced editions.
Also, some of the voiceovers may actually be missing currently because of the bugs. I think that's what happened to the certain companion's dialogue you're talking about: all dialogues are supposed to be either fully voiced or lack VO completely. There isn't supposed to be any partially-voiced dialogue except for a single occasion with Nocticula somewhere closer to...
Read moreIn Last Azlanti, you lose the ability to F5 F8 ?
In basic mechanics you still can quit before you die and return to a previous autosave, but even that is not allowed by the rules of the challenge itself. All decisions must be final, all battles must be played to completion :)
>Game completed with Azata.
Wonder what builds these people are using.
You can visit one of their streams, and we're planning interviews and articles with the top participants :)
It's monday and it's time to update the leaderboard!
As we can see, the weekend was rich with events:
- Amm0ni has successfully finished the game with 85:04 played and 132 quests completed! Will he be the winner, or someone else who is slower and steadier, will overcome his progress in the remaining weeks of the challenge?
- Gamer4fun2u has perished in Chapter 4, accidentally starting a fight with the whole Flesh Market and falling from the hand of Sarzaksys;
- OldManMordaith has made it to Chapter 5, with 103 quests complete, being the closest competitor to Amm0ni,
- HazvsRPG has entered Chapter 3 and became the first to pick Aeon's path in this challenge!
- Mortismal Gaming has made it to Chapter 4!
- Serwerty Gaming, WafflesMappleSyrup and HDHazmy make a steady progress, going forward!
I believe it was the same in Kingmaker, but there it wasn't much of an issue due to the fact that is wasn't seen all that often. In WOTR it's built in to the majority of creatures, so it becomes more apparent on lower difficulty levels.
If the technical complications make it impossible to change, then is it possible that you could do a balance pass on SR for all difficulties and bring it more in line with Pathfinder core rules?
As far as I'm aware, all (or almost all) SR values are already derived directly from the core rules. And yeah, it's like that from Kingmaker and indeed it wasn't noticed there as it wasn't so widespread.