OwlcatStarrok

OwlcatStarrok



01 Oct

Comment

Originally posted by wrongweektoquitglue

How does one use items now that the usable items section seems to be absent from the UI for gamepad controls?

Through the action bar or the inventory. There may be issues for now on Xbox with this until the patch hits (we're waiting for 1.0.0.7 to be deployed)

Comment

Originally posted by DroningBureaucrats

I'll try to catch you while you're here, a fairly game breaking bug for me has been getting to about level 11 in the roguelike mode of midnight isles and being forced to start over because the boss didn't spawn, locking me in the island with a 'You can't leave until you find the boss and take its treasure' message, only to start a new run, get to ~lvl 11 again and get hit with the same issue.

I love this game and the roguelike mode especially but this really took the wind from my sails, no pun intended. Is this a known issue, any chance of a fix sometime soon?

Thank you for interacting with the community, we appreciate it even if some of us let our frustration run looser than others.

Heya! Thanks for the kind words :)

This bug is already fixed internally and is currently being tested to make sure it's repaired in the existing saves. Will be included with the rest of the changes to the closest patch if all goes well.

Comment

Originally posted by Dragonhater101

My thanks for the response, and so quick too!

One more question if I may; do you have any insight into why this bug is happening? Is there anything different between the arcanist and a 'prepared' caster in regards to this bug?

I'm not too deep into technical details, but there's some unique code for Arcanist spellbook which isn't present anywhere else, which seems to have malfunctioned after the update.

Comment

Originally posted by No-Anxiety-8291

Hi,

Any news from MS about when the xbox patch may be rolling ?

If we are very lucky - today, otherwise monday or tuesday, most likely :(

Comment

Originally posted by WhenARavenCries

It's been reported already more then once :)

The more reports - the more details to reproduce the problem. It's also important that it's coming from the current version of the game.

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Originally posted by Dragonhater101

Do you have a rough timeframe on when that will happen?

I absolutely adore the idea of an arcanist, and don't want to burn myself out playing other classes until it's fixed.

I'd expect within the next week. But note that delays may always happen.

Comment

Originally posted by Dry-Environment1111

Yep, no text, only voices

Got it, we'll look into it.

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The Xbox version is indeed lacking a critical patch that was supposed to be deployed with release, but is delayed on the platform's side. We're doing everything we can to speed it up, in the worst case it should be available by monday-tuesday, if we all are lucky - today. Sorry for the inconvenience.

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Currently Arcanist isn't functional both on PC and Console with the same issue. We're working on a fix on all platforms.

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It's a known bug, we are working on a fix. Most likely coming in the closest update.

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Please use ALT+B to report the bug.

Comment

Originally posted by Dry-Environment1111

No text, subtitles (i hear only voices) for banters/chats on a map while resting

You mean speech bubbles are not appearing?

Comment

Originally posted by Random_number_29131

Yes, it's not malice. It is a honest communication disaster that happened due to missed goals - they could have averted with honesty once they reliased they'd reached their budget in money and time for what I now label the "So-called Extended Edition".

And to be honest, here's the big kicker for me: this is how CD Project Red started their long path to the Dark Side. At first it wasn't malice and we fans forgave them everytime because we liked their game, we saw where the problems came from, CRPR worked hard on fixing the issues and kept delivering. Until one day we woke up and could only say "Yes, this last one? It was indeed malice that led us here".

So be careful on that slippery slope - others have already gone down there.

I love Owlcat's games and know there's a great company with great people and do not regret having already pre-odered the next one and totally will buy the next season pass as well if the content seems interesting. But I have seen too m...

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I find your lack of faith disturbing.

:D

On a serious note though, don't worry, we are the same people, with the same goals and values and same development process. Sometimes things don't go as planned, but we're commited to fix and improve for as long as it is needed.

Comment

Originally posted by lifeisublime

Hah :D Poor rider. We'll be looking at this once the more critical issues are handled.

Comment

Originally posted by DenverN5

One bug I found that is extremely distracting. When you are say for example, looting bodies after a battle, seemingly randomly the items you’re inspecting will have their information boxes start to appear behind the inventory box. Sometimes entirely blocking the description of the item. And it stays that way until you quit into console menu and restart. Happened to me twice and I’m 4 hours into the game. On PS5 and the latest patch

Known, working on a fix. However if you found a stable way to reproduce it and can record a video of that and upload it, that'd be helpful.

Comment

Originally posted by Vegetable-Review4416

I still have the issue where the invisible walls are there during the opening sequence. I am on ps5.

Will be fixed with the next update. Luckily, this is purely cosmetic, only occurs in the first scene and doesn't prevent further playthrough.

Comment

Originally posted by Solace_of_the_Thorns

Definitely feels more polished than Kingmaker - real pleased about that.

Though the "nails" hex seems ... bugged? Problematic? Not working properly on my Sylvan Trickster, Xbox series S. I picked it at level 2 but it hasn't given me any claw attacks. With no weapons equipped it just defaults to unarmed strikes - which is a real pain because I wanted to play a natural attacker.

Edit: Checked with a witch of a couple different races. Nails may be totally nonfunctional on Console?

Hello! Noted, we'll investigate.

Comment

Originally posted by Ephemeral_Being

If someone is taking the time to dig into it, please ask them to fix it so that when you open the Spellbook UI, the pop-up menu, it only shows the spells you've prepared rather than all the learned spells. That's an issue even on the PC.

I would expect that to be a part of the fix. Not sure about details, but I know that it was broken in a major way and the QA are busy dealing with that at the moment.

Comment

Originally posted by Ephemeral_Being

Critical issue.

Arcanists cannot prepare spells when using the controller UI on the PC. Prepared casters set spells to their Spellbook by highlighting one and pressing "A." Arcanist doesn't have the same prompt. You can forget spells, but not add new ones.

I assume this is also an issue on consoles. If so, it makes the class unplayable.

It's worth noting that adding spells to your Action Bar is a pain in the ass, too. Arcanists display all learned spells when you open the Spellbook menu, with no indication of which ones you actually prepared. This is admittedly a minor issue, as you physically cannot prepare spells, but it should also be fixed. Ideally you fix it on the PC UI, too.

Known, working on a fix. They have an internally different code of the spellbook to all other classes, and that one glitched after the update.