Hey folks,
Our big focus for Update 6.2 targets a revision of our existing weapon balancing, returning the base time to kill values of most weapons back to the experience found at the start of Chapter 5. At distance, we’ve improved the damage drop off to ensure that the pace remains satisfying, and modified our Recoil values to ensure that gun’s are both dangerous in combat, but harder to control.
Alongside these changes, we’re also pleased to finally bring Tank Customisation to the game. Customise your Tanks with new Paint Jobs, Turret and Chassis dressings. You’ll find new items available for purchase in Your Company, using Company Coin.
Below I’ve detailed all of the additional changes made to Battlefield V in this update, with changes being made to Solomon Islands and Wake Island, as well as improvements to Audio Prioritization.
See you on the Battlefield
Freeman
Battlefield Community Manager
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