We’re aware of some channeled skills issues.
We’re aware of some channeled skills issues.
We’re looking at this.
We’re looking into some weirdness with channeled skills.
We’re looking into why some channeled skills aren’t working.
We’re looking into it.
We’re looking into it.
Which skills are you using until it all stops working?
If you have your log file for that session still, it would be useful to post that.
You are likely right in this case and I’ll bring it up. It’s probably a mistake when everything was changed over to adaptive.
This is fixed soon.
When this happens could you provide your log file? Found here https://support.lastepoch.com/hc/en-us/articles/1260805192629-The-Game-s-Log-File
Also are you using a controller?
We’re working on a fix.
So does it only happen with a controller?
We’re still working on it, folks Some bugs are not easy fixes even if they appear to be. We’ll have an update very soon actually.
If I could get a list of affected zones that would be super helpful then.
We for sure don’t want to change every instance of added damage type to the generic added damage as that would remove a lot of flavor and thematic from certain builds. We still have some weapons, skill nodes, passive nodes etc., granting specific added damage types, and want to keep it that way.
There’s a point in making this feedback that some nodes should be changed to the generic kind, but that’s a different conversation then.
Is it because it’s increased armor and not added armor?
Which timeline are you getting stuck on?
We’ve seen this in the past. Does it happen with very high attack speeds only or also with a low amount of attack speed?
I can’t reproduce this. Could you share a video?