RiotSirhaian

RiotSirhaian



15 Feb

Comment

I'll fix this, Q1 is not supposed to turn pink towards the end.


11 Jan

Comment

Originally posted by Hyoudou

He also listened to almost every detail the Shaco VFX's PBE thread update.

u/RiotSirhaian if you read this, thank you.

<3


15 Sep

Comment

Originally posted by Cashmiir

My best work yet.


17 May

Comment

Originally posted by Latcheeee

I actually really like the recall swirl effect a lot. Colours and fx and all that looks really nice and clean imo and is noticeable but understated enough to not be overwhelming. I think the actual challenger armour-like pieces are maybe a bit too over the top. A long with being a bit visually intrusive i feel like they might interfere with a lot of newer skins that have pretty large scale recalls with extra models and effect going on.

If the challenger amour was kept to more of just a ring around the recall rather than full size pieces, it could maybe be a bit less overwhelming and not create as much of an interference with other skins.

Idk tried my own like quick edit to make it less overwhelming. Just turned down the opacity on the armour and made it all a bit smaller (ignore the janky liquifying).

https://imgur.com/LNa0ELt

Unsure if any of this is helpful but just thought id give my 2 cents or whatever,...

Read more

Ty for the detailed feedback!

Comment

Originally posted by HolyCody

Imo it looks too distracting.. it’s solid and not see-through like the one before.

Thanks for the feedback! I'll do some adjustments!

Comment

Originally posted by gyoung24

Little too much. Not the best feedback but can’t place why it doesn’t sit right

That is better feedback than you may think! Thanks! :D


16 May

Post

Hello!

We're looking for feedback for the new Challenger Recall VFX!

This new Challenger Recall will also play in ARAM, although toned down to make sure it doesn't read like an actual teleport.

Video: https://youtu.be/bN760T1PyDg

Let us know what you think of it!

External link →

31 Mar

Comment

Originally posted by TheEshOne

You're right about the E. It definitely comes from behind the character on cast. The visual particles just need to be delayed slightly maybe?

I tried delaying it, but issue is: the spell is active at that moment. I want the particle to be visible as soon as the gameplay effect is happening. Sadly that's how that spell works.

Comment

Originally posted by syvelior

BBQ Leona R should leave grill marks :s

Aaah I knooow! But I'm really limited in what I can do for 750s. :(

Comment

Originally posted by Ghospectre

Ty for letting us know!

Pool Party is getting a recolor! You can see it here: https://imgur.com/V95ZIsd


30 Mar

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Originally posted by Ghospectre

First of all, Kevin does an amazing job once more!

-For base VFX:

My feedback is for her E, the sword vfx seems to come from behind Leona rather than shooting from her sword, like it looks like she's getting impaled every time, ouch!

-For Pool party:

this being a 975 skin deserves more, changing the colors from the base yellow to an aqua/turquoise color for her Autos, Q, and W, would definitely be an improvement as well as throwing in some of those bubbles in there as well.

And that was it! Thx 💖

I'm currently looking at recoloring Pool Party, I'll edit the main post once that's done!

Comment

Originally posted by dragyx

Hello!

In the skinspotlight video, royal and mad hatter dont use the new E animation, they still have the old ones.

This might be a PBE bug, I'll investigate it. :)

Comment

Originally posted by Hyoudou

Many of the older Shaco skins still have the wrong knifes popping out of the clone explosion (Workshop Shaco is the only correct one).

Asylum Shaco needs some love, it's a 975 skin yet...

I did a recolor for Asylum Shaco and fixed him using the wrong knives in the R explosion. I'll have a look at the other skins to make sure they all use the correct ones!

Comment

Hiyo!

I was asked to share this video here, showing the new Orianna VFXs!

https://www.youtube.com/watch?v=d3Mr51PDHsc

Little disclaimer: I didn't work on this one, so I don't have any insights!

The snowflake was re-added to Winter Wonder Orianna, and the Poro was tweaked so that it no longer turns with the player orientation~

https://imgur.com/WUXr6PX

https://imgur.com/lD1L77L

Comment

Originally posted by Hyoudou

What I forgot to ask, I am curious from an artistic perspective:

Where or how did you take your inspiration from while updating Shaco's VFX?

How hard was it, thinking of new effects for Shaco? I mean he was the OG roster from 2009 without a proper VFX or (still no) lore, so I assume it must have been hard to come up with anything.

His new effects remind me of Vex or Lulu for some "unknown" reason :^)

It was definitely a bit challenging. I took inspiration from his splash art, and from the idea of "illusion" magic.

Comment

Originally posted by Hyoudou

But what about clarity and stuff like that? How are people going to know if its on or off CD?

What about adding some kind of small aura/fog around his daggers just as his Crime City/Arcane skin have?

I mean it would be like Master Yi's E. If you dont see it, you know its on CD and if its blue/yellow its active or casteable.

Maybe use something different, that doesnt look like a DoT? See Master Yi's E. You've got the magic hands, Sirhaian! If there's someone that can do it, its you.

Oh my bad, I missed that part! No promises, but I'll have a look.

EDIT: I've added it in. Should hit PBE tomorrow if I'm not mistaken! Here it is: https://imgur.com/96wP9Rk

Comment

Originally posted by moobeat

hi /u/RiotSirhaian! thanks for the update!

Hiiii! Hope you enjoy it! :D

And hope you're doing great!!

Comment

Originally posted by Hyoudou

u/RiotSirhaian

Finally, after all these years... I will never ever bother you again regarding the Shaco VFX, you are free from me. Thank you.

But here is some feedback I could give:

Is it possible to give Shaco's weapons some kind of poison fluid, aura or something like that, which shows that his Two-Shiv Poison (E) ability is either off or on cooldown?

You can also see it on his Classic Splashart, there is some kind of pink/purple fluid on his weapon that indicates that it is "poisoned".

His E slows if its not on CD and if its on cooldown in won't slow

His newer skin have some kind of aura around them, but its always there, not bound to the E cooldown.

I really want to thank you again, for doing this. In the name of all Shaco players:

THANK YOU.

So I did try having some poison feel to the dagger, but it ended up looking like it would apply a DoT. We decided against it then!

Comment

Originally posted by hexforce

Loving most of the updates! I only have one initial concern about the way her passive is displayed on enemy units :

Just some quick screenshots for example - New passive vs Current passive

I worry it's not obvious/clear enough especially for anyone with eye strain or visual impairments.

We deliberately reduced its intensity because of its low gameplay impact.

Comment

Originally posted by GaT0M

From the video is her texture getting an update on base skin or is it just me who forgot how she looks after only playing her with skins?

Nope, no texture update! Only VFX. :)