Rocket

Rocket



22 Aug

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    Rocket on Steam Forums - Thread - Direct
Originally posted by turk0gamer:
Originally posted by Rocket: After the next time the game is on sale, Icarus and Styx will likely receive a price increase.

Hey will the increase with the sale or after?
Will be after the sale, we cannot increase the price before sale as that would be illegal - and for good reason otherwise people could increase the price and then immediately putting it on discount.

We will wait until after the next sale to adjust prices.
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    Rocket on Steam Forums - Thread - Direct
You’re welcome! I have been doing a big play session in New Frontiers to make sure it is ready for you all. I have been really enjoying the open world, and being able to do the missions like that.

It is a shame that Olympus and styx will not have the story missions in open world until Hypatia, which comes later, but it is a necessary evil due to us needing time to test them all and make sure they are okay.

21 Aug

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    Rocket on Steam Forums - Thread - Direct
We attempted to add this and spent considerable time, however we can an unspecified crash that we cannot debug. We escalated as high as we could at Nvidia to provide more information or help in solving the problem. They sent us another 40 series card to help, but the crash is non-specific and points to the API without any specific information we can use to solve the issue.

Unfortunately they have not helped us, so we can blocked at providing support for this. It is disappointing as we spent considerable developer time trying to support DLSS3. In future when nvidia update their API we might be able to try again, but it not cheap for us to keep trying as we have to stop doing other tasks.

We will also keep putting pressure on nvidia to see if they can dedicate some engineers to help us identify the issue.
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    Rocket on Steam Forums - Thread - Direct
I have heard rumors that we may get missions with persistent worlds
It has been confirmed in multiple announcements and updates that exotic earning will be coming to open world with the Hypatia update, that is due after the launch of New Frontiers.

Currently New Frontiers will contain, for the first time, full missions done inside open world. With Hypatia will be back-port this to Styx and Olympus and allow exotics to be earned in open world.

We have to add some content and functionality to support this so it needs more time in testing before we can release it, which is why it is not in the new frontiers update.
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    Rocket on Steam Forums - Thread - Direct
I deleted a post that breached the steam community guidelines. Please do not post things that are objectively false, as it derails the thread topic and incites flame wars. Please see the steam community guidelines and note that posts that breach these will be removed, and warnings or even bans might be issued.
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    Rocket on Steam Forums - Thread - Direct
There is only one that matters, which is if the game looks interesting to you. I would recommend reading a few negative reviews, and a few positive ones. Then if it looks interesting try it out. If it doesn't "wow" you in two hours, refund the game. If it was close, maybe check back later, if not, don't check back on it again.

While I hope you love the game, not everyone game is for everyone and that's okay. If you don't enjoy the experience, at least refund the game and hopefully check out other games we make in the future.

20 Aug

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    Rocket on Steam Forums - Thread - Direct
This the change log for the update of the various binary instructions to be in line with the bitshifting update:

https://steamcommunity.com/games/544550/announcements/detail/3681176566145924827

  • Added NOT bitwise operation. Performs a bitwise logical NOT operation flipping each bit of the input value, resulting in a binary complement. If a bit is 1, it becomes 0, and if a bit is 0, it becomes 1.
  • Changed AND to be a bitwise and not a boolen operation. In most circumstances, this will not cause any issues with scripts. Performs a bitwise logical AND operation on the binary representation of two values. Each bit of the result is determined by ev...
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    Rocket on Steam Forums - Thread - Direct
After the next time the game is on sale, Icarus and Styx will likely receive a price increase.

19 Aug

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    Rocket on Steam Forums - Thread - Direct
Date change for what? If you are talking about DLC launch, there have been zero changes to that
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    Rocket on Steam Forums - Thread - Direct
It is okay to not like something, even to do something passionately. It is acceptable to criticize the game, things you don't like about the game, and things that have changed about the game or your experiences in it.

It is not okay to direct that towards people, including developers. It is strictly against steam community content rules to attack people, whether developers or not, and whether it is a joke or not.

Comments and posts that do this may be removed and warnings given, and repeated instances or serious instances may involve permanent or temporary bans.

In this case, i am locking the thread. Hopefully it will serve as a reminder to fol... Read more

18 Aug

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    Rocket on Steam Forums - Thread - Direct
Originally posted by Bulletforsam: Hard, Hardcore is the best way to play this game. People die on Icarus all the time.
I mean personally, yes, this is how I play ICARUS and also how I play most games. But that's very much my personal way of playing the game, not necessarily what I think allows us to have a successful game.

But, as they say "the customer is always right when it comes to matters of taste". The game has to adjust somewhat to what the market wants, otherwise the game and the studio wouldn't survive.
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    Rocket on Steam Forums - Thread - Direct
If you want to play "peer to peer" and you are running the game through your steam account, it will use SteamP2P which will "tunnel" through the internet, so you don't need to "forward ports". This isn't the most efficient way to host if you will have many people joining, but its much easier than running a dedicated server, or using port forwarding.

If your router has UPnP, the game will try forward ports as well using that.
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    Rocket on Steam Forums - Thread - Direct
I think the key to remember is that low-level languages are about getting the processor to do something, not a combined bunch of somethings *unless* the processor has been predefined a way to do a bunch of things together.

Think about MIPS more as the processor is always going to execute the next line, so if you don't want that - you need to do something.

If you take AND in the traditional sense, it's a *boolean* or *binary* operation, in c notation | or || are actually slightly different, for example.

So if you want AND functionality, you need to prepare the binary yourself. Which is, actually, what the compiler will be doing in a higher level language when you use such syntax in programming. If you study the instructions involved in, say, a simulator when ... Read more
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    Rocket on Steam Forums - Thread - Direct
Stationeers implementation of MIPS is relatively MIPS compliant and implements all the core MIPS functionality. Like many, if not all, chipsets it implements some of its own new instructions that are related to its special use case. In the case of Stationeers, this is mainly instructions provided for batch conducting instructions.

So I don't think it's fair, or useful, to say stationeers is "not the same as real-world MIPS". In fact, I would say such a statement is quite wrong. MIPS is not a specific set of instructions, for example if you look at a variety of MIPS implementations currently in use at major universities you will see some significant differences. It is a family of implementations based around a common approach of a very reduced instruction set to control a processor. Many of the core instructions used in MIPS in stationeers, are close to if not exactly the same in most MIPS family implementations.

While some good answers to the OPs questions, nobo... Read more
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    Rocket on Steam Forums - Thread - Direct
Unlocking Exotics in open world will come with the Hypatia update, due sometime after the expansion (New Frontiers) launch. Unfortunately, timing them both together would have significantly increased testing risks as well as pushing the launch of New Frontiers back to collide with Starfield's launch.

16 Aug

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    Rocket on Steam Forums - Thread - Direct
Server is back up now, sorry for the downtime
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    Rocket on Steam Forums - Thread - Direct
Our Master Server is having an issue, will be fixed once this is reset - apologies

12 Aug

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    Rocket on Steam Forums - Thread - Direct
Originally posted by WarNerve: Please don't see my post as a complaint.
Did not come across like that at all, and many have this issue - occasionally even myself. So discussing it is good. While some might get a bit annoyed as it has been discussed before, it can be very hard to know if information is current. So discussing it and continuing to look at options to deal with it are well worth it.

Originally posted by WarNerve: I really appreciate you taking the time to give us all such ...
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    Rocket on Steam Forums - Thread - Direct
Originally posted by Grand Forks: love that response @Rocket "highly optimized binarized data" I had to giggle a bit.
Sorry I don't quite understand what you mean?

Perhaps you misunderstood me; but the phrase "highly optimized binarized data" is just a descriptive way of saying "packing" something. It's just a factual statement describing how the files are packed.

Take for example if you took your whole computer hard drive and "zipped" it up. By saying its binarized and highly optimized, I wouldn't be necessarily saying its the best way to work on those files, but it is the most efficient way of storing it. Additionally, if when zipping it, the packing process looked at what files reference what others, and ... Read more

11 Aug

Comment
    Rocket on Steam Forums - Thread - Direct
It is a very frustrating issue for us. Note that we have zero control over how patches are applied on steam. The way delta patching occurs on steam causes this issue, especially on highly optimized binarized data. This means steam reserves a whole bunch of new sectors, copies the data across, and cross references.

We get many complaints about this, but the only thing we could realistically do would be uncompress the data completely, which is what games like Ark do. They don't pack the data and leave it all unpacked, and uncompressed.

If we tried to do this with Icarus, it would very dramatically increase both the load times and RAM used by assets during loading, as well as filesize very dramatically.

Unfortunately it seems following the best practice guidelines for packing data for Unreal, which we did, triggers big problems for steam downloads. I raised the issue with valve who told me to get customers to raise tickets, which I passed on. However, valv... Read more