4.20.4.0 update focused on splitscreen and gamepad (controller) support.
Sorted from most to least interesting.
I have fond memories of splitscreen multiplayer growing up, so supporting the feature is important to me. Next will probably be savedata and basic administrative / social tools.
Splitscreen Fixup
The majority of development for this update was spent tidying up features for splitscreen. There were a lot of interesting cases like:
- Outlines on items need to be relevant per-viewer, but that stencil buffer state is per-object.
- Spectating yourself as a split-screen local player.
- Screen-space features like scope markers or centering the cursor need to make sure they are using the per-player screen region.
- Many engine UI features like popup menus did not work properly with multiple players.
Splitscreen Options
If you have a keyboard / m...
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