SLG-Dennis

SLG-Dennis



02 Jun

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I understand your opinion and i'll abstain from giving you a warning for all the not so nice talk in the posts you voluntarily deleted, but this is a very subjective matter. We balanced the game around a multiplayer community as that's what the game is made for. In regards to leveling we offer several balanced options for players to choose from. There is no way we could offer a fitting setting for everyone, simply because everyone has different preferences.

In Update 9.0 we introduce a resource cost and crafting time multiplicator which enables you to easily adjust the gameplay to your preferences, without having to modify files.

29 May

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Sorry, i don't really understand what the issue is. Editing the game save files is not possible and will lead to issues, we do not offer any support for that. In case changing the WorldGenerator.eco file does nothing at your host, please contact your hosting provider to get help.

27 May

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The size of the world has nothing to do with the savegame. You change the size in the WorldGenerator.eco config file in the Configs folder before creating a world. Totally different topic from your first two posts.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Boreal Forest is another name for Taiga.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You cannot delete profiles without breaking the save, it's not meant to be edited. It can be opened with WinRAR for example, but when you do you do so on your own risk without any support.
Comment

The cause and effects explorer was removed in a recent version to be overhauled for a future Update, though not 9.0.


24 May

Post
Hi everyone, my name is Milenko and I am the Art Director of ECO. Since I speak here rarely, before I start talking about UI, I would like to let you know where the art production is at and share a bit of an artist experience from our work so far.



Here's a list of our Eco Update 9.0 Blogs:
  1. ...
Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The wheelbarrow is a unfinished in development item that is supposed to replace the Small Woodcart later on, just use that until then :)
Comment

Originally posted by jailbreak

Yeah, definitely set it to No Collaboration. You can select multiple specializations - they are gained at a base rate every day, plus a multiplier (that you can upgrade through food and housing in the game) and that setting changes the base multiplier. If you're only 3 people, you'll need lots of specializations each to fill out the needs of the tech tree. Generally, the games' wiki, https://eco.gamepedia.com/ is a great resource since it explains a lot more than the ingame text.

Please no longer link to gamepedia, we stopped our cooperation with them and the wiki is no longer official nor endorsed by us or worked on by the former wiki admins. We use https://wiki.play.eco now, without ads and recent software. It also allows anyone to edit, without permanently required approval by Wiki-Admins nor with the requirement to register. Registered accounts get patrol rights automatically after a while, just like on Wikipedia.


19 May

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That probably is caused by rounding errors, as the crafting cannot display point values. This should be fixed in Update 9.0.
Comment

Originally posted by Rasip

Not without cheating them in or finding them on another island. That problem is supposed to be fixed in alpha 9. If it ever releases.

Indeed, Update 9.0 allows you to use any seeds for the farming book. The spawn rate of seeds has only been slightly adapted, though, as it's intended for them to be taken care of by farmers with the respective specialty.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You might be able to delete it by using the /level command to level the area where you placed it into some material (up, probably) and then leveling it down again. In general, don't spawn in dev items ... They're dev items for reasons.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As i've mentioned before that is technically working as intended, as our layers are only capable of 2D. Changing that would be a feature that we surely want to get into the game at some point, but is of low priority currently.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We're not yet disclosing more information about the boat features. You'll need to have some patience :)
Comment

While the veins are indeed very big, them being on the surface is a bug that is fixed in newer versions.


18 May

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Singleplayer or Multiplayer Game? This should only happen when the server was not terminated gracefully and hence not saved the last five minutes. Maybe it only glitched somewhere. You can type it's name in the chat to see it's coordinates or build a Real Estate Desk to see if it still exists and where it is.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Do this on your own risk. Fullscreen was disabled for the last version as there is a Unity bug that can cause Eco to be in a crashloop with Fullscreen mode on specific PC configurations - the only fix is reinstalling. (Or fiddling in the registry)
Comment

Likely caused by an outdated EcoSim.eco file in your Configs directory. Remove the configs directory, repair via Steam and create a new world. You can also use the old one, but it will take several real time days to recover.


16 May

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, we don't have such an option.

15 May

Comment

The chance is 1 in 1000 when eating Elk Tacos, so i'd rather congratulate you, if this was Diablo III you'd got a nice legendary. *g*

All you need to do is actually relog, then it's gone.