Sarno

Sarno



18 Dec

Comment
    Sarno on Forums - Thread - Direct

Could you please post both a screenshot and a log file?

If you play through Steam, I’d also suggest that you try scanning for d...

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Comment
    Sarno on Forums - Thread - Direct

Moving thread from General to Bug Reports.

Comment
    Sarno on Forums - Thread - Direct

Heyo,

Thanks for the suggestion!

You mention both Path of Building and a website feature. If you had to choose between a downloadable program and a website version, which would be your preference?

(I need to note very strongly that I’m not currently making any promises.)


17 Dec

Comment
    Sarno on Forums - Thread - Direct

We don’t have any information to share yet regarding the implementation of purchasable MTX. Our priority is getting Last Epoch ready for an official launch next year - and that means focusing on content such as classes, specialization trees, and endgame. :slight_smile:

I would suggest keeping an eye on this support article where we track the MTX from supporter packs which are currently implemented, and ...

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    Sarno on Forums - Thread - Direct

Apologies for not being around over the weekend.

It appears that the driver for your video card is crashing;

atidxx64.dll caused an Access Violation (0xc0000005)
in module atidxx64.dll at 0033:f2f2bae1.

There are a few potential solutions.

Changing Driver Version

Drivers can have compatibility issues with either particular game engines, or even individual games. Unfortunately, some laptops do not permit the use of drivers released directly by the GPU manufacturer, and instead only allow drivers signed by the manufacturer of the laptop.

If your laptop has an update utility installed, I would suggest using that to check for any updates which may be available for your video card. If your laptop accepts drivers directly from AMD, you can find the latest stable release and latest beta version ...

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16 Dec

Comment
    Sarno on Forums - Thread - Direct

Thank you for the report!

I expect that this issue will be resolved in Patch 0.7.5, which will be released later this week.

Comment
    Sarno on Forums - Thread - Direct

Thanks for the kind words!

We do our best. :slightly_smiling_face:


15 Dec

Comment
    Sarno on Forums - Thread - Direct

We try to limit the language we moderate. There is a much greater overlap of problematic phrasing and criticism than between problematic phrasing and positive feedback. Where moderation is overly zealous, it can be easy to draw the wrong conclusion.

If someone feels the game is sh*t, they’re welcome to say so.


14 Dec

Comment
    Sarno on Forums - Thread - Direct

This oversight will be corrected in next week’s content release, Patch 0.7.5;

Move.png706×565 213 KB

It’s possible we’ll touch on this part of the UI again at some point in the future, but it’s quite late in the patch cycle so for now we’re just concentrating on readability and usability.


13 Dec

Comment
    Sarno on Forums - Thread - Direct

We are not attempting to enforce a meta; we’re just an indie studio working on a pre-release game and have limited time for balancing at this stage of development.

When all of the classes, items, skills, and specialization trees have been implemented it will be easier to make balancing changes which stand the test of time than what it is now. If we buffed Mages across the board in one patch - and then in the next patch implemented dual-wielding (e.g. for wands) and Catalysts (off-hands) in the next patch, we would likely need to perform another balancing pass on Mages to compensate for them having access to more optimal equipment. Our latest content patch was less than a month ago; our next is less than a week away. Including comprehensive balance changes in each one simply isn’t feasible.


12 Dec

Comment
    Sarno on Forums - Thread - Direct

We’ll only be removing the $10 Ardent Traveler pack.

Sorry if that wasn’t clear - I’ll discuss this with the team.

Comment
    Sarno on Forums - Thread - Direct

Thanks for bringing this to our attention!

I’ll make sure that this gets looked at; I agree in its current form it looks very bad.

Comment
    Sarno on Forums - Thread - Direct

Hey there,

Sorry to hear about this!

Could you please post the game’s log file to help us look into this?

Comment
    Sarno on Forums - Thread - Direct

Okay, while this was funny as a once-off, I do have to ask that people stop doing this.

 
It’s completely valid to ping a member of Eleventh Hour Games if you feel that they are an appropriate person to reach out to. I’m probably never a terrible choice, if you’re posting in #bugs pinging my colleague @Hackaloken could make sense, and if you have a question specifically about skills, @Mike_Weicker might be best able to answer you.

But pinging multiple people selected at random such as a member of our art team and our Marketing Director isn’t appropriate, and doing so excessively could result in moderation.

tl;dr: Using pings as a tool is fine. Abusing them is less fine. :slightly_smiling_face:...

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11 Dec

Comment
    Sarno on Forums - Thread - Direct

Unfortunately, this is a huge amount of work.

It’s included in Phase 2 of our Early Access Forecast, but it won’t be ready for Patch 0.7.5.

Comment
    Sarno on Forums - Thread - Direct

Heya, we’ll likely be going with 5 Ward on Block.

Comment
    Sarno on Forums - Thread - Direct

This is a technical limitation which will be resolved in the future.

Apologies for the inconvenience!

Comment
    Sarno on Forums - Thread - Direct

Hey there!

Glad to hear that this has been sorted out. :slightly_smiling_face:

Please don’t hesitate to post again if there is anything we can help with.

Comment
    Sarno on Forums - Thread - Direct

Hey there!

Glad to hear that this issue has been resolved. :slightly_smiling_face:

Please don’t hesitate to post again if there is anything we can help with.

Post
    Sarno on Forums - Thread - Direct

Probably something which could have been demonstrated with a single example. :stuck_out_tongue: