Thanks for the report!
I’ll just move this thread from #bug-reports to #technical-support and get back to you in a bit.
Thanks for the report!
I’ll just move this thread from #bug-reports to #technical-support and get back to you in a bit.
This bug will be fixed in Patch 0.7.6.
Thanks again for the reports!
If I remember correctly, that bug’s related to the Volumetric Lighting setting. That should be the only setting you need to adjust to workaround the issue. Sorry for the trouble.
Heyo,
From a rules standpoint, there’s absolutely nothing wrong with overlays. While we do ask that anyone experiencing stability issues try Disabling Overlay Software, that’s just a troubleshooting step. If the overlay doesn’t cause problems for you, by all means, go for it.
I checked to make sure it works properly, and it seems to;
... Read moreI wouldn’t expect a difference in performance between the two clients.
Could you post your system information and gr...
Read moreThis node will be removed in our next patch.
This issue will be fixed in Patch 0.7.6, however it was indeed a text error.
Hola,
No podemos discutir las compras en nuestro foro.
Póngase en contacto con nosotros desde aquí y estaremos encantados de investigarlo.
Thanks for your post; I’ve been investigating this.
Before I say anything else I do need to be clear that we do not support running non-Linux clients on Linux. We only support running Last Epoch’s Linux client - and, technically, only on Ubuntu at that - and so Glorious Eggroll’s patches of Valve’s Proton patches of WINE on an unsupported distro do fall outside of the scope of the support we provide.
One of the first things I did after reading your post was switch from one of our internal test branches on Steam back to the latest publicly available release, and then run it on Kubuntu;
https://forum.lastepochgame.com/uploads/default/original/2X/4/4414408427aebdf77587f49c74112cdc9a708650.mp4As we can see ...
Read moreHey there!
Increasing the difficulty of the campaign is definitely on our to-do list.
No worries.
As an aside, you’re welcome to tag us in forum posts if you’d like to. We ask that folks don’t ping us on Discord because we heavily use a Discord server ourselves - and so anytime we get pinged on Discord, it could be our boss with something urgent. This often leads to us dropping what we’re working on only to find someone on the community Discord was asking us whether Bleed stacks (and they’ve already gotten a response from the community). Being tagged in forum posts isn’t as disruptive, as it’s easier for us to manage those notifications.
We aren’t ready to say for sure just yet.
The next phase of our Early Access Forecast includes new classes, so a portion of the time we spend on skills and specialisation trees isn’t reflected in patches we release. On top of that, the combination of Christmas, the new year, and PAX South meant sticking to our regular release cadence left us with less time than usual to work on skills.
Patch 0.7.6 focuses heavily on improving what’s available, and that’s true of our work on skills. We’ve spent a lot of time adjusting sk...
Read more(No s for ‘guessing’ something in the Patch Preview thread. )
Definitely an influence!
With Patch 0.7.6 we are taking the opportunity to focus on community feedback and implement some changes which have been requested over both the short- and long-term.
We’ll be posting the patch notes in their entirety when releasing the patch.
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Systems
cheats
(hey, it is an emoji…)
Indeed we did, thanks.
Could I further ask for a log file (if one exists) and a DxDiag? Apologies for the inconvenience.
Read moreSorry to hear this!
Could you please either upload your system information as an attachment to a forum post, or use the Contact Us link on that support article to send it to us directly?