This has now been removed.
This has now been removed.
Hi all!
We are investigating service degradation which may cause chat unavailability for some users.
Exsanguinous is indeed still available.
If another game did this and you bought it due to it being available on GeForce Now, how do you think you may feel if it was pulled a short time later and you weren’t eligible for a refund?
My chief concern with “let’s try this now!” is multiplayer. We really don’t want to implement support for a streaming service right before releasing Patch 0.9 as we won’t have the resources to adaquately support both and in such a scenario GFN simply wouldn’t be the priority item. It would also taint reports of latency ...
Read moreYou know there’s a lot happening when a social post needs a table of contents! In this post you can click on each of the non-GIF images to see larger versions of them.
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1. Action Bar Changes |
1.1. ... |
I’ve applied a mild restriction to repeated posting in this thread as things have felt a little more heated than necessary. Nobody has been warned or suspended & no posts have been deleted.
Thanks for posting this, @Mcmagic!
We’ll be keeping an eye on the community’s suggestions. Ideas are always welcome.
I’m going to temporarily restrict repeated posting in this thread to give the discussion an opportunity to have input from additional members of the community. This action is not accompanied by any post deletions, warnings, or forum suspensions.
Hi there,
If this is still an issue, could you please attach The Game’s Log File to a post?
Moving from #customer-service to #technical-support.
This topic was automatically closed 3 days after the last reply. New replies are no longer allowed.
This topic was automatically closed 3 days after the last reply. New replies are no longer allowed.
2 posts were split to a new topic: Multiplayer
We’re working on new boss fights to add more variety to our endgame content and once again raise the standard of our boss encounters. A couple of these feature particularly impressive models which you’ll hopefully enjoy seeing as much as we enjoy designing them!
As we’re not ready to begin showing these off just yet, we were inspired to look at some of the creatures we’ve added previously, and their journey from initial concept to implementation.
Only the most powerful of Necromancers can create such a...
Read moreI’m sorry you’ve had issues posting on r/LastEpoch, however this is definitely a more appropriate venue for bug reports. That said, I have looked at the moderation log and I am unable to find any instances of moderators removing such a post.
Is the removal immediate? If so, it’s likely AutoModerator flagging the post for one reason or another, such as not meeting the required account karma to post on the subreddit. Please understand that if something is happening immediately it is very unlikely that it is being done manually by a human, and it is therefore quite misleading to accuse “the mods” of being responsible. We’re happy to have a constructive discussion, but that’s a two-way street.
Could you please elaborate on the issue you’re facing?
Oh, it’s somewhat late, but I’ll move this to Launcher Bug Reports as I should have put it there to begin with.
Marking thread as solved as there is a redirect in place & we’ll be updating the link soon.
Hi there,
Thank you very much for reporting this! To help us investigate this further, could you please show us screenshots of your Holy Aura and Sigils of Hope specialization trees?
I don’t think this is something we would be willing to provide - or even allow to be possible.
An ARPG is fundamentally an item hunt, and the rarity of some equipment is one of the reasons people keeping playing; acquiring specific items one of the goals they continue to have. It really isn’t healthy for such games to facilitate people having access - even temporary access - to the most seldom encountered of items without investment. Even for those that never use such a feature, simply knowing it is there - that they can have any item, at any time - will change how they see the game & make the most rare of items feel a bit less special and a bit more obtainable. There are also other side-effects, such as the race to ‘solving’ aspects of the game (e.g. establishing which gear is Best in Slot, which class passives are optimal) being shorter-lived.
We’ve been having conversations internally about preventing offline characters being used for this purpose when the ...
Read moreThis bug was fixed in Patch 0.8.1c.
This issue was resolved in Patch 0.8.1c.
Closing.