Fixed before issue creation. Just making a record for future reference.
Fixed before issue creation. Just making a record for future reference.
The name of the tag in the header is clipping.
Fixed before issue creation. Just making a record for future reference.
I’m sorry to hear about this.
Please try Repairing Last Epoch Through Steam.
Moving thread from #bug-reports to #technical-s...
Read moreLadder entries should be sorted in order of highest Arena wave completion.
Is this not what you are seeing? Also, could you please elaborate on the other issue? Thanks.
Thanks for the report!
I’ll close this as I’ve since moved the original thread here.
Yes.
Also yes.
Moving thread from #feedback-and-suggestions to #bug-reports.
Glad to hear you managed to fix this, @DrKeys143.
Moving thread from #general to #technical-support.
Hi @Morkatog,
If you need to reach out to our support team directly at any time, you’re welcome to contact us through our support site which is linked to from a sticky thread here in #customer-service.
Nearly a year ago, we posted the concept art for the Nagasa; one of the so-called ‘god races’ not yet encountered in the world of Eterra. It’s particularly important to us that these enemies look impressive, and today we’re excited to share with you some of the Nagasa we’ve created!
Want another look at the concept art? Find it here.
Moving thread from #feedback-and-suggestions to #general.
Moving from Website Bug Reports to Bug Reports.
I just tested this using Temepst Strike on a Primalist in the End of Time near the training dummy, and the Shift key does seem to be working. Which skill(s) do you find it isn’t working with?
Last Epoch never has been a Steam exclusive, and it never will be.
We aren’t.
The Num Lock functionality being referenced is not something we plan to devote resources to attempting to detect & punish players for using while the game is primarily offline. This decision will be reviewed when people are playing server-side characters.
The design intent for Endurance was for it to kick in as your character reaches low health levels. Defenses such as Resistance and Armor protect you regardless of what proportion of your health is missing - we want Endurance to have its own niche rather than being similar to other, existing options which would result in there always being a mathematically ‘correct’ choice.
I’m going to close this thread as it’s neither constructive nor close to it.
You are welcome to post again in #technical-support if you desire assistance in troubleshooting why the game crashes for you. In addition to monitoring community reports, we keep a close eye on telemetry for signs of a patch having an adverse impact on stability. Neither 0.8.1 nor 0.8.1b has introduced a stability issue affecting a large proportion of the playerbase.
The reason I am closing the thread is that there is nothing to be gained from a discussion where someone attempts to dictate to us how many of our players are affected by a problem. A thread asking whether a recent update had introduced a problem would have remained open, however, when factual information is a casualty of the fi...
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