Secret Master

Secret Master


28 Nov

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Telenil said: How does it play out in multiplayer? @Secret Master ? @Axe99 ?

Dunno. I've been playing Vic3 for the past month.

So, my dreadn... Read more

19 Oct

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Harin said: Second, have a goal. My goal is to keep resistance under 50%, because that is where garrison losses double.

Harin said: Choose a default occupation law that will keep the resistance targets of ...
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15 Jun

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Dread Og said: Also drop the amenities back to 1 after mass recruiting if you want to save money again.

Ah, I hadn't considered this an option before because I figured they'd get pissed and leave.

So, I can raise amenities for a "recruitment year" and then let it lapse back to normal. Excellent suggestion.  
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Evangeline said: You can also increase your court splendor

Does this have a visible impact on attracting people to court? I can never tell.

For the record, though, I am usually either low tier (because I'm just poor, so I'm struggling in other ways) or top tier. I'm never in the middle, so I can't tell if there is a progressive effect.  

10 Jun

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Evangeline said: In terms of inviting knights: I never get knights that way! Instead, go through the members of your court and look for any unmarried women. Then arrange matrilinial marriages for them and sort the potential spouses in the list by prowess. All the best knights will simply marry into your court!

I run out of women before my knights fill up.  

08 Jun

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shrimpboom8 said: Each additional regiment saves less time than the one before it (assuming size 5 onagers against level 4 forts, the first saves 150 days, the second saves 50, the third 25, etc.). That being said, splitting up multiple siege stacks will greatly increase the speed at which you occupy territory, assuming you can defend them (each siege has a base progress of 1/day, though the progress is lowered if the army does not have effective siege weapons)

Yeah, I was also thinking about carpet sieges and how the 1/day make them more effective in some sit... Read more

07 Jun

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m0xxY said: Do you not think this to be an issue?

As I'm not addressing balance right now, the thought has not yet occurred to me.

Knights have always been a bit powerful, but I'm not ready to call them unbalanced or broken yet, as I'm not the expert. If I was the expert, I wouldn't be asking these questions. :)

...
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I've been working with abusing Only The Strong lately to create mega-leaders that can effectively massacre armies by themselves. It's going fairly well, and following a bit of advice I've seen posted online, I've been able to accomplish a lot. But as I progress through the Middle Ages, some issues have cropped up that I'm not entirely sure how to solve. Searching online has yielded contradictory information, so I could use some help.

1) Is there any way, aside from increasing knight effectiveness, to make knights better at killing enemies in the pursuit phase? By the time I get later in the game, I can just stack wipe enemies with 40 prowess/400% knights. But in the tribal era, when facing bigger enemy armies, I can't reliably stack wipe them in the early phase, so I'd like kill more enemies during pursuit. Since I've been using MAA for basically just siege equipment, I can't stack cavalry to do this. And when I play a culture or dynasty with access ... Read more

16 Mar

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    Secret Master on Support Forums - Thread - Direct
Moved to technical support  

06 Mar

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    Secret Master on Support Forums - Thread - Direct
Moved to Tech Support  

18 Feb

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    Secret Master on Support Forums - Thread - Direct
Moved to tech support  

16 Apr


05 Aug

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everburn said: You are leaving AA to defend Alone.

Well, I'm responding to the idea in this thread that AA will stop bombers. For example, this post:

currylambchop said: state AA will absolutely...
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Denkt said: Is AA affected by radars (the improvement not the technologies)?

I don't think the presence of actual RADAR in the region affects AA. The last time I tested it, it was only the tech that seemed to matter.

Den...
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04 Aug

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You guys have far more faith in static AA than I do. I don't deny that it has value, but now that you can target specific types of buildings, it's value is primarily in terms of time and effort. With enough static AA to matter, it means that the STRs have to bomb the AA first before hitting more valuable targets. But the static AA can be demolished, and then the STRs can hit the things you want. Or the defender has to put so much effort into repairing the static AA that they are spending CIC on the AA repairs and not doing things like building factories or MIC. And to get enough static AA to matter, you have to actually build it in the first place and research relevant techs that make it better. The starting static AA in the game for every country that has some is too small to matter.

Here's some examples:

First example: 600 1940 STRs versus the maximum number of AA guns in northern France. The bombers are halfway through the Strategic Dest... Read more

08 Aug

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As in the past, the Hearts of Iron forum is subject to the following rules (which were originally formulated by King here):


NOTE: There will not be any gulags or deathcamps (including POW camps) to build in Hearts of Iron4, nor will there be the ability to simulate the Holocaust or systematic purges, so I ask you not to discuss these topics as they are not related to this game. Thank You. Threads bringing up will be closed without discussion. Posts discussing them will be infracted.

The HOI 4 forum is not the place to discuss current laws of various countries.
-No Discussion of laws about symbols

NOTE: Strategic bombing in HoI4 will... Read more