Smin1080p

Smin1080p



03 Mar

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The issue is reported. Once the report has an outcome, we can provide an answer on that

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It's not really showing fully that they have different modes. This may be just part of the folding / adjustments mechanism.


However if you can find photos of the radar array elivated used these points or material suggesting the vehicle had such modes, that could be considered for a suggestion.

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Right now it's just early considerations. Naturally if it progresses more we will provide more details.

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Japan's top tier aircraft situation is unique currently. This was the most suitable option.


Germany had other SPAAs possible and a suitable candidate to replace the 341.

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The reasoning behind the AJ was outlined and explained both in it's original blog and today's update update.



Our policy on ships has been made clear for a very long time by this point.

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The Yak-141 was a real Aircraft that flew which many people have been looking forward too and asking for. Everything is known and documented about it's armaments (that were mounted in tests and for displays, of which other aircraft in game also have) and what was going to be fitted to a production example. Our reasoning was detailed clearly in the blog today.


The 341 was a Panther hull with a wooden, non functional mockup turret, which we also found a more suitable replacement for. We explained our reasoning at the time for it's removal here: https://warthunder.com/en/news/6317-development-changes-and-optimization-in-the-german-tech-tree-en

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The production version of the STA-3 is the Type 61. A seperate vehcile.

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If any information can be found to support those vehciles having some form of system like that (even mentions), it's a certainly worthwhile suggestion to be considered.

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Naturally it may seem practical without a proper understanding of what it involves and the scale of it. But it is not in fact practical or realistic to do so. There is also consideration to be made to the many paid soruces across the game where staff / Devs have purchased books, archive scans and more.


There are many reasons why it's not been done. But it's not something that is possible to do simply put.

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As mentioned in the blog, the standard underwing AIM-7 was selected for implementation.

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Given we have over 2000+ vehciles in game, it's not possible or practical to publish, organise and publicize our entire source library for every vehcile in game.


Any properly reported issues will be investigated.

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TOR-M1s radar has several modes in game. The default is simply used for the hanger UI.


0*32 deg.

32*64deg

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Indeed, the Devs are also considering the suggestion. Thanks!

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This is simply on the hanger UI. TOR-M1 has several different modes inside the rader settings:

0*32 deg.

32*64deg

You can change the scan level in game.

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No new missiles are planned in this update for Stormer.


02 Mar

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Please do not post source material marked with export restrictions without posting proof that it is fully declassified and no longer restricted. We reserve the right to remove any materials that show an export restriction if you have not posted clear proof it is no longer restricted.

If you believe something is incorrect and have fully declassified and non-export restricted material to use, then you can make a report about it here: https://community.gaijin.net/issues/p/warthunder



I currently don't have any news that it will be within this update.

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Split between the German MiG-29 or Tornado F.3 for me.

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Because all of those were either planned for that patch/immediately after and addressing some of the major gaps from the last update rectified in this one (Tornado F.3 / MiG-29 DDR / F-16AJ).

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We do not comment on vehicles generally planned for the future outside of Q&As or dev blogs.