Stona_WT

Stona_WT



20 Apr

Post
    Stona_WT on Forums - Thread - Direct

In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.


Better buoyancy in Arcade battles






Every installed modification on your ship makes her better, however some of them might not work in Arcade battles. We have fixed a bug that prevented some seakeeping modifications from their effect, such as “Dry docking”, “Rudder replacement”, “Propeller replacement”, “Engine maintenance”..


Thanks to your reports we managed to localise and fix the bug.


CCRP gets fixed






The ballistic calculator with the CCRP (Constantly Computed Release Point) mode provides much help for pilots of mod...

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    Stona_WT on Forums - Thread - Direct

Ground vehicles

M113A1 (TOW), M113A1 (TOW), Swingfire, Type 75 MLRS, RakJPz 2, RakJPz 2 (HOT) — a bug has been fixed where selecting the AA gun in the radial menu disabled the missile launchers.


Missing animation of empty cartridges has been restored.


ZTZ96A, ZTZ96A (P) — sight magnification has been increased from 8х to 6х-11х. The generation of the gunner’s thermal imager has been changed from first to second. Source: compilation of the players’ feedback; data on the Al-Khalid tank with similar targeting equipment (report).


ZTZ99-II, ZTZ99-III — sight magnification has been increased from 8х to 6х-11х. Source: compilation of the players’ feedback; data on the Al-Khalid tank with similar targeting equipment (rеport).


BMP-1 - wave shield and position of the missile in the hangar have been fixed.


Magach 6A - BR has been ...

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Post
    Stona_WT on Forums - Thread - Direct

Ground vehicles

M113A1 (TOW), M113A1 (TOW), Swingfire, Type 75 MLRS, RakJPz 2, RakJPz 2 (HOT) — a bug has been fixed where selecting the AA gun in the radial menu disabled the missile launchers.


Missing animation of empty cartridges has been restored.


ZTZ96A, ZTZ96A (P) — sight magnification has been increased from 8х to 6х-11х. The generation of the gunner’s thermal imager has been changed from first to second. Source: compilation of the players’ feedback; data on the Al-Khalid tank with similar targeting equipment (report).


ZTZ99-II, ZTZ99-III — sight magnification has been increased from 8х to 6х-11х. Source: compilation of the players’ feedback; data on the Al-Khalid tank with similar targeting equipment (rеport).


BMP-1 - wave shield and position of the missile in the hangar have been fixed.


Magach 6A - BR has been ...

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Comment
    Stona_WT on Forums - Thread - Direct

You lost them, because you did not claimed them. Where is support fault here?


19 Apr

Comment
    Stona_WT on Forums - Thread - Direct

What do you mean by "interesting information"? Fun facts from articles? We take them from books/articles related to specific machine.

Comment
    Stona_WT on Forums - Thread - Direct

Feel free to contact our wiki contributors or even better - join them and start to edit in list of camos

Comment
    Stona_WT on Forums - Thread - Direct

Hi

I am sorry, but there is no option to get Panther II. We have decided to remove it from research and AFAIK there are no plans to bring it back.

No option to trade coupon/money/soul for it, sorry.

Comment
    Stona_WT on Forums - Thread - Direct

More like conspiracy theory made by you.

Comment
    Stona_WT on Forums - Thread - Direct

When you are checking tech tree, in top right corner of if you should see search function. You can always use it to highlight specific vehicle. Just be sure to type proper name/part of the name.

Comment
    Stona_WT on Forums - Thread - Direct

Please re-read our forum rules.

Event rules were clearly stated from the beginning.


01 Apr

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    Stona_WT on Forums - Thread - Direct

From April 1st till April 25th engage in the battle for resources on the desert planet, populated by giant sandworms! Fantastic combat machines of the future, bright new location and awesome prizes will make your eyes glow!


From April 1st 09:00 GMT until April 25th 11:00 GMT


The desert planet is so beautiful when the sun is low. Rolling over the sands, you can see cinnamon in the air, the most important resource in the known universe. Two mighty houses fight for control of the cinnamon fields - the House of the Bull, ruled by tyrannical Mister Paejeh, and the armored corps of the imperial aristocrates, the House of the Hawk, new governors of the planet. Cinnamon fields are the home of gargantuan sand worms, revered by the local population as divine beasts known as Fathers of the Desert. The worms make dangerous harvesting in the desert deadly. Roars of engines and rolling over the sand cause sandworms to attack harveste...

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29 Mar

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    Stona_WT on Forums - Thread - Direct

Sytuacja może wystąpić w 1 przypadku - bardzo duża odległość pomiędzy maszynami na otwartym polu (zasięg renderowania jest w pewnym stopniu zależny od keen vision), choć nie powinna (widok z celownika/lornety).

W przypadku 2 jest to na 99% bug (widok z celownika/lornety + mała odległość + widoczne zimne ognie). Wybacz, jeśli wprowadziłem Cię w błąd przy poprzedniej odp.


28 Mar

Comment
    Stona_WT on Forums - Thread - Direct

Dziś pewnie już nie dostanę odp.

Wyślij mi proszę PM z przypomnieniem, żebym odpisał (bo do jutra dostanę pewnie tyle notyfikacji, że do tego tematu się nie dokopię
)

Comment
    Stona_WT on Forums - Thread - Direct

Years ago, when I was fan of overclocking GPU, such things appeared when you OC GPU too much.

Have you checked your GPU temperatures?

Comment
    Stona_WT on Forums - Thread - Direct

Hmmm, na Twoim profilu widzę 4 tematy. Jedyny schowany jest właśnie ten, który wymieniłem.

Możliwe, że ten z ghostingiem został złączony z jakimś zbiorczym tematem odnośnie tego problemu. Ale to już nie sprawdzę, bo masz na koncie +1000 postów i zwyczajnie ich nie będę przeglądał :P

Comment
    Stona_WT on Forums - Thread - Direct

[Feedback] FPS drops problem after Dagor 6.0 introduced

Ten temat?

Został schowany, bo przez 2 tygodnie nic do niego nie dodałeś.

To jedyny Twój temat, nie widzę tam nic na temat renderowania maszyn.

W grze masz limit renderowania, jak lecisz samolotem (nie pamiętam ile wynosi).


W czystej teorii, może się pewnie zdarzyć, że maszyna się nie wyrenderuje, bo czołg wroga jest poza zasięgiem.

Raczej nie ma opcji, żeby takie rzeczy się działy tak jak piszesz, że ktoś jest "za rogiem" i znika.

Do tego dochodzi opcja patrzenia przez lornetę/celownik. W keen vision masz to chyba rozpisane.

Comment
    Stona_WT on Forums - Thread - Direct

If you want to discuss Ground Only, please use this thread

Comment
    Stona_WT on Forums - Thread - Direct

War Thunder was created as game, where you can use mixed war machines on battlefield. That's why in Ground and Navy battles, you can use Aircraft.

It's called Custom Battles. You can find ppl who, like you, do not want to look in the sky and play battles there, on your own rules. Please be aware that you will not gather SL and RP in Custom Battles.

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    Stona_WT on Forums - Thread - Direct

If you have any issue related to your account, please send ticket to support: https://support.gaijin.net/hc/en-us/requests/new

Please use English language on this forum.

If you want to post in RU, please use RU forum: https://forum.warthunder.ru/