TheShaolinMonk

TheShaolinMonk



19 Aug

Post


The upcoming War Thunder update will see three new modifications of the legendary Russian tank being added to the game – the 1989 T-72B build, the 2011 T-72B3 and the latest 2016 T-72B3 build!

War Thunder tank commanders should by now be well familiar with the Soviet T-72, which was the most-produced tank in the second half of the 20th century. The present modifications; the T-72A and the T-72B perform rather well in rank VI battles but struggle quite a bit against the top-tier Western tanks. This can be explained for a number of reasons: their average mobility, lack of modern ERA and fire control systems, and insufficient destructive power of the shells. Fans of the Soviet/Russian armoured vehicle tech tree had much to think about, mainly because of an incredibly wide range of available T-72 modifications, both developed ... Read more

18 Aug

Post
  • A bug has been fixed where tone from missiles fired from aircraft was missing in c*ckpit view.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

17 Aug

Post
  • Freezes which would occur when piloting helicopters in the location “Berlin” while locking onto a target with an ATGM have been fixed.
  • A bug which would sometimes cause balloons/aerostats not to be visible in battles has been fixed.
  • A bug, where the use of cruise control could cause some ground vehicles to move faster in reverse than should otherwise be possible, has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Post


The SOMUA SM is a French experimental tank, developed in the immediate postwar years as an alternative to the AMX-50 being developed in parallel at the time. Despite it being the AMX which ultimately entered service, this won’t stop the SOMUA SM from joining the ranks of the French ground forces tree in the upcoming War Thunder update!

In War Thunder, the SOMUA SM will be a new premium heavy tank awaiting commanders at rank IV of the French ground forces tree, following the release of the upcoming major update. Unlike its close relatives - the AMX-50 and Lorraine 40t - which share a similar general design, the SOMUA SM offers its future commanders a slower, but much more heavily armored platform, carrying the excellent French 100mm cannon.

... Read more

14 Aug

Post


Akebono was a destroyer escort built for the then newly formed JMSDF and was among the first warships domestically produced by Japan after World War II. Soon, captains will have the chance to take command of this unique warship arriving in War Thunder naval forces as part of the upcoming major update!

In War Thunder, Akebono will be a new vessel awaiting captains in the lower ranks of the Japanese naval tree following the release of the upcoming update. Being effectively the sister ship to the Ikazuchi - a vessel already familiar to some captains, Akebono offers its aspiring commanders better performance in combat thanks to improved mobility and a higher endurance than Ikazuchi.

... Read more
Post


The following vehicles have had the cost of APFSDS rounds corrected as follows:
  • modification level I — 200 Silver Lions
  • modification level II — 300 Silver Lions
  • modification level III — 400 Silver Lions
  • modification level IV — 600 Silver Lions
If a vehicle has access to only one APFSDS round (at level III), its cost is set equal to the modification level IV (600 SL).

Vehicle list:
  • T-64A (1971)
  • T-72A
  • T-80U
  • T-72B
  • T-62M-1
  • Ariete
  • Ariete (P)
  • Ariete PSO
  • Centauro MGS
  • Leclerc
  • CV 90120
  • M48 Super
  • Radkampfwagen 90
  • Leopard C2A1 MEXAS
  • Leopard 2A4
    ...
Read more
Post
  • A bug which would result in the player’s screen becoming blacked-out while viewing the replay of the their ground vehicle’s destruction has been fixed
  • A bug which would cause elements of the player’s interface to shift to the center of the screen during battles has been fixed
  • A bug where a spectator’s camera could become stuck in one position when a player switched their vehicle to an aircraft/helicopter during ground battles has been fixed
The following vehicles have had the cost of APFSDS rounds corrected as follows:
  • modification level I — 200 Silver Lions
  • modification level II — 300 Silver Lions
  • modification level III — 400 Silver Lions
  • modification level IV — 600 Silver Lions
If a vehicle has access to only one APFSDS round (at level I... Read more

13 Aug

Post


Ground Vehicle model, damage model, characteristic and weaponry changes:
  • The following changes affect vehicles of ranks VI-VII:
    • HEAT-FS shell has been designated default for vehicles that previously had the APFS-DS shell as default (Except British ground vehicles - they still do not use HEAT shells)
    • The distribution of shell modifications has been changed as follows: if there is only one type of armour-piercing finned shell in the case of default HEAT shell, it will be located at the 3rd (III) level of researchable modifications. If the default HEAT shell has two types of the armour-piercing finned shells, the first one will be placed at the first (I) level and the second one at the 4th (IV) level of researchable modifications. Vehicle list:
      • Leopard 2A5
      • Ariete
      • ...
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12 Aug

Post


From 09:00 GMT on the 12th of August until 09:00 GMT on the 13th of August
Win 3 battles whilst controlling Soviet aircraft (from rank III or above with an in-game activity of 60% or higher) and get the unique emblem of Russian Aerospace Forces.
  • You can follow your progress by clicking on your Nickname → Achievements → Russian Aerospace Forces Day.
  • The task can be completed in all game modes except “Enduring Confrontation” and “Assault”.
  • After completing the task the decal can be found in “Decals → USSR”

Emblem of Russian Aerospace Forces


The War Thunder Team



11 Aug

Post


Aircraft characteristics, damage model, and weapon improvements:
  • Parameters relating to the resistance of the aircraft’s materials (cladding and power kit) to secondary shell fragments have been fixed. Previously, aircraft and helicopters had an inflated survivability when they were under fire from anti-aircraft shells with remote detonators.
Sound:
  • The sound characteristics of the guns on ground vehicles have been corrected.
  • The volume level of the player’s aircraft engines has been slightly raised.
  • A bug where the start and stop sounds coming from the engines of some allied/enemy tanks would sound as if they were closer and louder than the regular engine sound itself, has been fixed.
Fleet:
  • Admiral Graf Spee — The display of the ammunition amount for the ma...
Read more

04 Aug

Post


Sound
  • The whistle from nearby cannon shells currently has low playback probability. We continue to improve\
  • this effect and in future updates the sound of a passing shell will work more accurately and realistically.
  • The sound of low calibre bullets passing at close range is now quieter.
  • The whistle before the explosion of an artillery shell strike now has a probability of playback but it will not be played every time.
  • Taking into account player feedback the following changes have been made
    • The volume of enemy/allied aircraft engines has been lowered.
    • The volume of the enemy/allied ground vehicles as well as the sound from the player’s ground vehicle have been increased.
    • The volume of A...
Read more

30 Jul

Post
  • The icons of corresponding gaming platforms (PC and consoles) have been added to the players nicknames. Icons for consoles will be visible to PC players and vice versa.
Ground vehicle characteristics, damage model, and weapon improvements:
  • Clarifications in the designation of British ground vehicles of rank III.
  • BMP-3 — A bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, the vehicle repeatedly trying to switch between N and first gears.
  • Pvrbv 551, Lvrbv 701, Type 94, Sd.Kfz.221, AEC Mk.II — A bug where the vehicle continued to turn for a while after releasing the A/D keys has been fixed.
  • CV90120 — The initial speed of the DM23 shell has been changed from 1640 to 1680 m/sec with correspondi...
Read more

28 Jul

Post

  • Game performance has been improved for battles with large amounts of aircraft.
  • Cameras in the replay of battles have been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

21 Jul

Post


Ground vehicle characteristics, damage model, and weapon improvements:
  • Type 89, CV90105 TML, M60 AMBT, Ariete (Preserie), Ariete PSO, Ariete — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.
  • M60 AMBT — the LW25 25mm auto cannon fire rate has been increased from 120 to 260 rounds per minute. Source: 2008 NDIA 43rd Annual Armament Systems: Gun and Missile Systems Symposium 21 – 24 April 2008, Development of LW25 Family of Ammunition.
  • AMX-30 Roland, FlaRakPz.1 — the explosive weight of the Roland 1 missile has been increased from 3.3 to 3.5 kg. Roland 3 missile — from 4.45 to 5.2 kg. Source: ROLAND FRR & FGR Handout (Deutsch) — Multinational Aircrew Electronic Warfare Tactics Facility/Zentrum Ele...
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16 Jul

Post


Sound
  • Fmod Studio[warthunder.com] version has been updated (from 1.10.17 to 2.00.09).
  • New sounds for falling empty round casings on all calibres.
  • Sound events have been reworked for the following auto cannons: TNSh, 2А7, 2А42, 2А72, Hispano-Suiza.
  • KPVT heavy machine gun sounds have been reworked.
  • Sound events for reloading guns in ground vehicles now have loudness depending on the camera position (inside or outside a vehicle).
Interface
  • A bug has been fixed with pop-up hints on some modifications on naval vessels showing no activ...
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15 Jun

Comment
    TheShaolinMonk on Steam Forums - Thread - Direct
My apologies, Google Translate can be quite bad. It appears you are wondering about the max 'height'? Do you mean the max altitude?

The max altitude I have ever gotten is around 18400 metres in the Me 163 before it resets my position. http://i.imgur.com/obwai0U.jpg

17 Mar

Comment
    TheShaolinMonk on Steam Forums - Thread - Direct
Guys we have a trade subforum which might suit this topic quite well.

19 Apr

Comment
    TheShaolinMonk on Steam Forums - Thread - Direct
There indeed is. Here's how you do it:

Go to the Menu in game. select 'controls' menu. Select 'instructor' tab at the top of the controls menu. For "Throttle Boost Hint", turn it to 'no'. Now, when you turn off your engine (default by pressing ' i ') It should stay off.

Don't forget to have your throttle at 0%