Thank you for your feedback on our latest dev announcement, specifically regarding the removal of Expedition tuning orbs and the new rate limits.
The limitations of an entry mechanic for Expeditions allows us to provide great loot and progress on the expertise system. For example, acquiring tuning orbs required players to utilize the game’s other activities, such as crafting, Faction Missions, and closing Corruption Breaches. Those activities make instanced farming inefficient for bots. It also makes economic and power progression less severe between players who have time to play dozens of expeditions a day from those players who don’t have as much time.
Looking back, we missed the mark with the initial implementation which had much more friction to daily play than intended. After hearing your initial feedback on tuning orbs, we added them to the faction shop as an interim step while we worked toward goal of removing the orb requirement altogether.
The intention...
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