Right, about this subject: does the game currently use the old or new melee verb calculations?
The new one has best/mid/worst with a 80/20/0 split, in this scenario a melee pawn has some benefit in having 1-n prosthetic weapons as they'll dilute the 20% pool with better attacks. That seems to work quite well already from what i've seen, at least if the dev tool is accurate.
Status inflicting attacks would feel interesting at ~10-15% usage imo, maybe they could be placed in the same tier (best/mid/worst) but weighted in their favor (which can already be done by having multiple attacks, like giving the venom fangs 3 different bites with identical stats).
I'm looking forward to it, i'm especially interested in the venom fangs/talons myself, i really like the concept.
One last thing while we're here: could it be possible to have pawns incapable of violence equip the psyfocus staff, just for the stat bonuses? My psycaster is a pacifist and that restrictio...