Ubi-Lucipus

Ubi-Lucipus



31 Mar

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We will need some additional time on the maintenance and as such will extend it by an additional 1 hour.
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The maintenance has now been completed and the servers are coming back up.

30 Mar

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Agents, the servers are coming back up, see you in D.C. and N.Y!
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Agents,

The servers will shut down for maintenance Tuesday, March 31st at 08:30 AM CEST / 02:30 AM EDT / 11:30 PM PDT.

Estimated downtime is approximately 3 hours.

Maintenance notes:

  • Bug Fixes
    • Fixed an issue that caused the Tip of the Spear talents �Aggressive Recon� and �Crossbow Expert� to trigger when standing inside a DZ Safe House or DZ Control Point.
    • Fixed an issue causing Targeted Loot to drop more than once when failing and retrying the Target Practice Open World activity.
    • Fixed an issue causing a player to receive self-damage when killing an enemy player affected by the Full Flag debuff.
    • Fixed an issue causing no explosion to occur on downed players when an enemy player affected by the Full Flag debuff is downed.

    Game Balance
    • Lady Death will no longer enhance Turret Skills.
    • Reduced XP gain for the Target Practice O...
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26 Mar

Post
Agents,

The servers will shut down for an unscheduled maintenance Thursday, March 26th at 04:00 PM CET / 11:00 AM EDT / 08:00 AM PDT.

Estimated downtime is approximately 1.5 hours.

Maintenance notes:

  • Further fixes for the DPS glitches as well as the Talent stacking bug.


Please follow this thread for any updates as the maintenance progresses.

Thank you for your patience,

/The Division Team

21 Mar

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The servers are coming back up, you can return to your objectives agents!
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Agents,

We are performing an unscheduled maintenance at 4:45 PM CET / 11:45 AM ET / 8:45 AM PT.

Estimated downtime is approximately 30 minutes.
Maintenance Notes

  • Fixing an issue causing players to deal unintended amounts of damage.
  • Fixing several issues causing crashes.

Please follow this thread for any updates as the maintenance progresses.

Thank you for your patience,

/The Division Team

20 Mar

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Originally posted by dethstrm

  1. I believe my internet connection is stable, I experienced this twice, on different machines under different network providers. The connection speed of the two networks are both over 200Mbps

  2. I have experienced this twice, both during the encounter after the lake lodge part of the Camp White Oak (invaded) mission. It appears to be tied to the helicopter reinforcements, I believe these cloaking soldiers are dropped from the helicopter.

  3. I played it SOLO

Thank you very much!

Comment

Originally posted by dethstrm

The invisible/ghost units can be detected and damaged by turrets and I believe other automatic targeting gadgets. However, player's weapon doesn't do anything to them. I have recorded my second encounter of these ghosts, please check out this link:

https://www.youtube.com/watch?v=a4HD13qo_Yo&t=1s

At around 4:50 you can see me deploying the turret, and the turret starts to attack one of the ghosts, I follow its tracking and starting shooting where it's pointing at, but my gun damage didn't register. You can only see the damage dealt by my turret (damage number 36104, if it were my weapon, it would be over 2 million)

Hope that provide more information for your investigation.

Appreciate this, thank you :)

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So beautiful, it's so great to see all of these new locations being used
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Hey!
Can you provide some additional details so we can investigate?

  • Did you experiencing the issue despite having a stable internet connection?
  • Did you encounter this once or on multiple occasions?
  • Did you play in coop and if so, did the other team members encountered the issue as well?
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And this is specifically just the character screen? can I get some videos to forward if possible?

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Thanks for this report I am forwarding this.

If anyone else has clips of this, please do share!


18 Mar

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Please can you DM me the reproduction steps for this and any videos/screenshots and I will investigate :)

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We are looking into this further and are gathering reports/information.
Thank you for already letting us know the platform you are on.

I need to gather more information from you, and anyone else in the thread that have encountered difficulties when attempting to matchmake:

  • What platform are you playing on? (not for you ZeroRequi3m :) )
  • What activity are you playing?
  • What difficulty are you playing?
  • Are you filling up an existing group?
  • Are you soloing trying to find other members?

Thank you kindly for any information you are able to provide!

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We are currently investigating the issues with Delta errors for Stadia users.
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Servers are coming back up. See you in NY and Washington!
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Originally posted by Mascarp0n3

I'd forgotten that these caches were even a thing, but then I received a purple one over the weekend. I haven't been hunting the commendations explicitly, but I've completely both campaigns and ground out hundreds of endgame hours looking for the best builds, so I've played my fair share of the game. They should at least give high-end items after a certain threshold of commendation points.

Thanks for sharing your thoughts on this!


17 Mar

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Originally posted by SgtHondo

Not purples? Lmao. :)

I see what you did there, I appreciate the feedback and will forward it to the team!

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Agents,

The servers will shut down for maintenance on Tuesday, March 17th at 09:30 AM CET / 04:30 AM EDT / 1:30 AM PDT.

Estimated downtime is approximately 3 hours.


Maintenance Notes:

  • We are temporarily disabling the ability to reset seasonal manhunts to prevent lost progression towards a manhunt. This is a temporary solution while we are working on a more permanent fix meant to release later in March. Once the final fix is implemented, we will reactive the ability to reset manhunts.
  • Fixed a progression blocker where an NPC became stuck at the last stage in Castle Clinton.
  • Fixed an issue that granted an incorrect number of Specialization Points per SHD level.
  • Fixed an issue where blue quality items dropped from regular NPCs in the DZ regardless of player max level.
  • Fixed an issue where players would gain multiple seasonal caches.
  • Fixed an issue with seasonal cache rew...
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