“The Road goes ever on and on,
Down from the door where it began.”
– Bilbo Baggins, The Lord of the Rings by J.R.R. Tolkien
Very few things in an Anno game would function without roads: they connect all the player’s buildings on an island, starting at the harbour and connecting lonely woodcutters, houses in the towns and every other little production outpost.
They enable the transportation of goods and visualize the delivery time and distance of said goods via transportation feedback units with carts or wagons. They play a key role in the city planning for players and help organize the different parts of an island.
And, lastly, all kinds of other feedback units (i.e. pedestrians, animals, etc.) spawn on them as well and make the world look livelier and more believable.
Importantly: They are sticking to the grid like everything else in...
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