UbiMorning

UbiMorning



24 Jul

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Originally posted by UbiMorning

Hey! This bug has been reported to the team. Have you changed any audio settings right before this started happening? Have you tried verifying your game files?

flair: ubi-response

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Hey! This bug has been reported to the team. Have you changed any audio settings right before this started happening? Have you tried verifying your game files?

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Originally posted by UbiMorning

Hey! Do you happen to have a clip showing this audio bug?

flair: ubi-response

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Hey! Do you happen to have a clip showing this audio bug?

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    UbiMorning on Support Forums - Thread - Direct
Moving this to Player Support!
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Thanks for the assist Salt_Fist!
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Closing this thread as a duplicate. Please note making duplicate threads about the same topic is considered Spamming and is against the Forum Rules. You can continue your post here. ...
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After I played this game with controller for these few days, I think the aim assist is a bit too strong. I think it would be better to reduce the attraction of the aim assist to enemy players for something like 20-30%.
This is one aspect we are looking into regarding controllers at the moment. There is a bug with adhesion where it causes it to be more snappy than we would like.

By the way, before nerfing the aiming assist, please provide more setting options for controller. As I mentioned before, the response curve used for the controller now is too weird and ruining my aim, it is unplayable without the strong aim assist.

I would like to talk about this more detail. Even I set the deadzone to 5% (which is...
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- Add minimap
Can you explain the benefits of having a minimap? I personally feel like the game moves so fast that a minimap doesn't feel useful. Many other players have mentioned that the game tends to focus on the killing aspect of BRs.

- Self-inflicting damage on exploding weapons
This is definetly a suggestion we are aware of and have been keeping an eye on discussions around the explosive weapons. Do you think it is more of an issue with the Salvo or the Komodo?

Nerf Sky Breaker...
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It appears your thread was being moved to the incorrect spot. I've moved it to the Open Beta Player Support now.

22 Jul

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We are taking action against Hackers currently. If you believe you may have encountered someone cheating, please submit a report to Player Support directly. An in-game report system should be coming soon!
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As mentioned in our Key Known Issues from the previous patch, we are currently investigating aim assist with controllers and working to fine tune it as well as fix an issue with the adhesion causing a more snappy look.
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Thanks for the love! I do agree that having moving bots would be really helpful with aim training. I've seen some players use Shockwave to boost bots into the air and practice that way.

21 Jul

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Originally posted by UbiMorning

Hey! For this bug, can you provide the following over a support ticket:

- A copy of your DxDiag file

- A screenshot of your audio settings in-game

- How often does this happen to you?

flair: ubi-response

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Hey! For this bug, can you provide the following over a support ticket:

- A copy of your DxDiag file

- A screenshot of your audio settings in-game

- How often does this happen to you?

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Originally posted by UbiMorning

Hey! This UI glitch has been reported to the team. Did you notice any kind of lag when this happened? Do you have any clips of when this happened?

flair: ubi-response

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Hey! This UI glitch has been reported to the team. Did you notice any kind of lag when this happened? Do you have any clips of when this happened?

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Thank you for your feedback on the Protocol. I haven't seen a whole lot of discussion around it yet. Most frustrating topics seem to be about the grenade launchers. Do you think making it a projectile instead of hitscan may improve the experience?
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    UbiMorning on Support Forums - Thread - Direct
Thank you for the report! I've passed it along to the team to have it looked into Also moved this thread to Player Support!