War Thunder Commander

War Thunder Commander





Matchmaking
  • In Naval Battles, the rules for creating game sessions (matchmaking) have been changed:
    • The minimum number of players required to start a session has been reduced.
    • The number of ships controlled by AI (system named bots) in sessions of all Battle Ratings has been increased to the maximum (32).
    • The time during which players can join an ongoing battle has been increased (if the corresponding setting is enabled).
  • These changes are aimed at creating battles faster, even with a small number of players in the queue. At the same time, the maximum team size remains unchanged (equal to 16). So if there are enough players in the queue, they can get into the same battle, which in this case will be held in the format of “16 players vs. 16 players” without the addit...
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21 Jan



Aircraft
  • A bug that caused the condensation effect at speeds near the speed of sound to be shifted forward, causing it to be in the c*ckpit has been fixed. (Report[community.gaijin.net]).
  • A bug where the HMD interface could be displayed during camera rotations has been fixed.
  • Incorrect collision of the third-person camera with objects above it has been fixed. For example, it passed through the ceiling when flying through tunnels.
  • A bug where the image of the minimap outsi...
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20 Jan



Ground Vehicles
  • A bug where the mechanics of volumetric shells did not work in battle has been fixed. This has lead to some impossible penetrations in battles and some discrepancies in shell behavior from hits in battle and from the in-hangar analysis tools.
Interface
  • A bug where the squad marker did not work in Custom Battles has been fixed. (Report[community.gaijin.net]).
Other
  • Various improvements have been made to the stability of the game with the DX...
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17 Jan



Aircraft
  • J7W1 — engine characteristics and the effect of the airspeed pressure at the altitude limit have been brought to the parameters of a similar engine, found on the A7M2. Max speed has been set to 740 km/h at 9200 m at 100% thrust. Weight has been adjusted and an issue that caused the landing gear elements to be visible through the wing in turns has been fixed. (Report[community.gaijin.net]).
  • Rafale C F3 — turn speed has been adjusted according to available video materials by ~ +0.5.....
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This is the FV4030/3, designed as an upgrade of the Chieftain tank for Iran. However with no deliveries fulfilled, the FV4030/3 later evolved into the Challenger 1 tank we all know and love.

FV4030/3 Shir 2: An Event Vehicle MBT for Great Britain at Rank VI At a glance:
  • 120 mm gun with the L23 APFSDS shell.
  • 1200 HP engine.
  • Chobham composite armor.
  • Lacking thermals.
Vehicle History
[expand type=details]
In the 1970s, the Iranian Government put in an order to upgrade their existing Chieftain main battle tanks, specifically requesting better armor and a new engine. Development of new armor was carried out by the Military Vehicles and Engineering Establishment (MVEE) in Chobham, Surrey. This development produced the FV4030/3 (Shir 2), which featured brand-n... Read more


Meet the M46 Patton that saw service with France! Today, we’ll take a look at the main reward for the next Battle Pass, The Last Legionnaire!

M46 Patton: A Premium Medium Tank for France at Rank IV At a glance:
  1. Strong HEATFS and APHE shells.
  2. Good protection at the front of the turret.
  3. Effective mobility.
Vehicle History
[expand type=details]
In 1945, a program to create a new medium tank for the U.S. Army based on the M26 Pershing was launched. The Detroit Arsenal built 10 prototypes with a new engine, slightly longer chassis and a modernized M3A1 gun with a new muzzle brake. The prototypes were submitted for testing in 1949, but even before being completed, the vehicle was approved for serial production and standardized as the M46 General Patton medium tank. M46 tanks took part in ... Read more

15 Jan



Aircraft
  • Kfir C.10 — the maximum weapons load has been increased to 5.5 tons. (Report[community.gaijin.net]).
  • F-15I Ra’am — inability to enable infrared vision mode for the AGM-65D missiles has been fixed. (R...
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19 Dec



Aircraft
  • EF-2000 — AIM-9M missiles have been added, the AIM-9L/I-1 modification has been replaced with the AIM-9M.
  • AIM-9L/I-1 — the missile engine is no longer smokeless.
  • Alpha Jet TH — Battle Rating in all Air Battle modes has been increased to 10.7. The default weapons preset, available without researching any modifications, has been changed to a set of 2 x AIM-9P4 and a gun pod.
  • F-5A (Thailand) — Battle Rating in Arcade Air Battles and Ground Battles has been reduced to 10.3.
  • Rafale C F-3 — additional wing pylons for MICA-EM missiles are now available. The number of pylons has changed so previously created weapon presets may not be available. MICA-EM missiles in the preset that don’t require researching any modifications have been moved to the n...
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18 Dec



Welcome to the 9th edition of the War Thunder Steam Community Spotlight!
The War Thunder Steam Community Management Team have seen some of your fantastic screenshots and artwork uploaded to the Steam Community Hub! Once again, we’ve collected our favorites and wanted to share them with all of you. Want more? Also check out the previous 8 editions for more cool content.

We have also picked our favorites from the list below to receive the special “Steam Snail” decal. Check Customization > Special > Snails > “Steam Snail” to see if you have it.




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We’re constantly working on removing cheaters from War Thunder. We rely on anti-cheat systems to check for prohibited software usage, as well as on reports from players that we carefully go through. You can use the replay service on our website to report players to us who have violated the Terms of Service and the License Agreement of the game.

Banned accounts Since our last fair play, we’ve blocked 7,106 accounts that were found to have violated the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software.

For complete transparency, we’re publishing the full list of these blocked players. This list will be available for two weeks after the publication of this article.

... Read more


Ground Vehicles
  • RDF/LT — the rate of fire has been increased from 45 to 70 RPM. Source: AAI RDF/LT Booklet // Extended Area Protection & Survivability (EAPS) Gun and Ammunition Design Trade Study.
  • HSTV-L — the rate of fire has been increased from 45 to 60 RPM. Source: Hearings on Military Posture H.R.6495 // Department of Defense Appropriations for 1984 (July 6th, 1983) // Heat Transfer and Erosion in the ARES 75mm High Velocity Cannon - Vol II.
  • M44 — a bug where it was possible to fire the anti-aircraft machine gun when the machine gunner lost consciousness has been fixed. The crew transfer order has been corrected.
  • Flak Sfl. / M44 and Ostwind / Wirbelwind — icons for the groups have been fixed.
Aircraft
  • Rafale, EF-2000, Typhoon FGR...
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17 Dec



Ground Vehicles
  • Strela-10M, Strela-10M2 — a bug where it was not possible to launch missiles after repairing has been fixed.
Aircraft
  • Typhoon FGR.4, F-2000A — display time of radar contacts in TWS tracking mode has been increased.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.


Aircraft
  • Rafale C F3-R — incorrect update frequency of data on targets tracked in TWS mode has been fixed.
  • Rafale C F3-R — the notification to retract flaps has been turned off due to being uninformative, as the aircraft has semi-automatic mechanization configuration.
  • EF-2000 — incorrect display of the RWR page on the MFD in the c*ckpit has been fixed.
  • EF-2000 — a bug that sometimes caused the aircraft to be able to fly through the ground has been fixed. (Report...
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15 Dec



Hey everyone, on December 16th from 07:00 GMT, the War Thunder game servers may be unavailable due to the release of the Storm Warning major update!

Be sure to catch up on what content is coming in this update ... Read more

05 Dec



Aircraft
  • A bug that caused aircraft to jump and crash when landing on new airfields without landing gear has been fixed. (Report[community.gaijin.net]).
  • Tornado GR.4 — display of AIM-9 indication in the HUD has been fixed. (...
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29 Nov



Naval Vessels
  • A bug that made it possible to damage modules behind armor with any shells after shooting it with large-caliber shells has been fixed. The bug was the most obvious on barbettes — where the damage could be done to the ammo elevators, shell rooms and magazines behind them. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an upda... Read more

28 Nov



Ground Vehicles
  • Tetrarch I — a bug with the incorrect location of the center of mass has been fixed. (Report[community.gaijin.net]).
Graphics
  • A bug that sometimes caused vehicle models to be less detailed has been fixed. (...
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22 Nov



Ground Vehicles
  • A bug that caused wagons and trains to be marked as enemies has been fixed. (Report[community.gaijin.net]).
  • A bug that caused radars on ground vehicles to display target markers from the previous battle has been fixed. (...
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14 Nov



We’re constantly working to improve your experience in War Thunder, this time by removing griefers and exploiters. We rely on our team of Game Masters who look at statistics, as well as on reports from players that they carefully go through. You can use the replay service on our website as well as in-game reports to report players who have violated the Terms of Service and the License Agreement of the game to us.

Banned accounts Since October 22nd, we’ve issued punishments to 25,013 accounts that were found to have violated the rules. Specifically, 23,872 were banned for different time frames for breach of paragraph 2 of “Annex #1. Game Rules” in the Gaijin Terms of Service namely for teamkilling (including intentional ramming). 1,190 were banned due to breaching paragraphs 3.2.3 and 3.2.4 of the End User License Agreement (EULA) namely in exploiting ga... Read more

01 Nov



As we celebrate War Thunder’s anniversary, we want to extend our heartfelt thanks to every player — both newcomers and long-time veterans. To mark this milestone, we’re thrilled to release a new cinematic trailer showcasing the War Thunder universe. Plus, by clicking on this link[warthunder.com], you can earn a decal and get access to tasks for another three decals featured in the trailer!

Thank you for being part of this incredible journey!