YaW

YaW



07 Jul

Comment
    YaW on Steam Forums - Thread - Direct
The requirements are not wrong.

The game (currently) runs fine on w7 but we're not going to support it officially, only w10 (or higher in the future).

If you run the game on w7 and run into any problem you're on your own.
Comment
    YaW on Steam Forums - Thread - Direct
We're not asking 35$ for the Alpha, you're paying that for the full game and getting access to the Alpha as a bonus.

And we're not adding any monetization yet. There's nothing similar to a Luma boost.

Lumas are purely cosmetic stuff and they're supposed to be super rare. Even with the current numbers there's A LOT of them in relation to the number of players.

02 Jul

Comment
    YaW on Steam Forums - Thread - Direct
There's an option inside the settings of the game to reset your character.
Comment
    YaW on Steam Forums - Thread - Direct
Yeah, both platforms have cross-play and they will also have cross-save in the future.

28 Jun

Post
    YaW on Forums - Thread - Direct
IMPROVEMENTS
  • The reset character option will now display an informative popup if used when the option is not yet ready.
  • Arrow keys should now work for player movement.
  • While using a gamepad, the start button will open the menu.
BALANCE
  • Sophia has been buffed in its Dojo combat.
  • Piraniant
    • DEF increased from 65 to 85.
    • SPDEF increased from 30 to 37.
    • SPD increased from 50 to 55.
    • New learnset: Noxious Bomb (TC).
FIXES
  • Fixed incorrect high memory consumption on the game. This should also solve several crashes happening on loadings.
  • Fixed even some more cases where untamed Temtem knock out themselves.
  • Fixed relearned techniques not correctly registering in battle. (...
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27 Jun

Comment
    YaW on Steam Forums - Thread - Direct
No, there's no Linux support planned sadly. Sorry.

26 Jun

Comment
    YaW on Steam Forums - Thread - Direct
You will be able to link both accounts if you buy both versions though.

25 Jun

Post
    YaW on Steam - Thread - Direct
We will be hosting an AMA (Ask Me Anything) on Reddit later today.

Time: 7AM PT / 10AM ET / 4PM CEST

Make sure to join it if you have any questions about the game.

The AMA will be on r/MMORPG: https://www.reddit.com/r/MMORPG/
Post
    YaW on Forums - Thread - Direct
BALANCE
  • Damage formula has been tweaked to reduce overall output damage. On maxed out Temtem it should reduce about 50% damage.
  • Air Specialist
    • Damage bonus increased from +10% to +15%.
  • Botanist
    • Damage bonus increased from +10% to +15%.
  • Gills Proficiency
    • Damage bonus increased from +10% to +15%.
  • Mental Alliance
    • Damage bonus increased from +10% to +15%.
  • Pyromaniac
    • Damage bonus increased from +10% to +15%.
  • Ice Cube
    • Damage reduction bonus decreased from +10% to +20%.
  • Lighting Rod
    • Damage reduction bonus decreased from +10% to +20%.
  • Umbrella
    • Damage reduction bonus decreased from +10% to +20%.
FIXES
  • Fixed Anak Caldera Temporium Mini not working. (...
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20 Jun

Comment
    YaW on Forums - Thread - Direct
Tyrax Lightning said: Does this mean ya will be punished for defeating an enemy Tem 10 Levels above yours, or will it only apply to Tems that are lower level then yours?
It only applies if your Temtem has more level than the rival's Temtem.  
Post
    YaW on Forums - Thread - Direct
NEW STUFF
  • Added new technique: Dust Vortex. Learnset: Taifu (37)
IMPROVEMENTS
  • Releasing a Temtem that has equipped a gear will now unequip the gear before releasing the Temtem.
  • Running with both Temtem will now only show one message instead of two.
BALANCE
  • The experience formula has been further tweaked in order to penalize overpowered Temtem. Now it has an additional multiplier based on the difference between the knocked-out Temtem level and the level of the Temtem gaining experience. The more difference there is, the less experience will be gained. As an example, a difference of 10 levels will reduce the gained experience by 33%.
  • Piraniant
    • SPATK increased from 50 to 65.
  • Magmis
    • Water Blade removed.
  • Granpah
    • New learnset: Tornado (32)
  • ...
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14 Jun

Post
    YaW on Steam - Thread - Direct
After lots of hard work during these past months, the first huge content update for the Alpha is finally here.



A new Archipelago Island open its doors: Omninesia.

Omninesian legends tell of a great volcanic eruption that shook the great Paninsula of old, breaking the mammoth island into smaller chunks and flinging them away. While Tucma and Kisiwa were the bigger ones, a scattering of smaller fragments drifted together. Their settlers called them the Myrisles, and during the foundation years, they connected them with ingeniously built bridges, creating a whole new culture. The Omninesians, as they call themselves nowadays, are a reflection of that original spirit, endlessly resourceful and interested in communication and trade, always ready to make the most of their tiny but lush islands.

What's n... Read more
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    YaW on Forums - Thread - Direct
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13 Jun

0.2

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    YaW on Forums - Thread - Direct
IMPORTANT NOTICE
  • Game economy has been reset, we've wiped all the pansuns and inventory for everyone with the Alpha completed and granted a few items for the journey.
  • Player positions have also been reset due to changes in the map. You've all been placed in your last visited Temporium.
NEW STUFF
  • A new whole island, Omninesia!
  • Character Customization is now available. Players will be able to get/buy new cosmetics and dyes. The new menu option will allow previewing, equip and tint cosmetics.
  • Trading is now available. Trade anything, anywhere, anytime and with anyone near you!
  • New battle mechanic: Traits. Traits are innate abilities determined by the Temtem species. Traits can be triggered at any time during battles and can affect used techniques, received damage, Temtem stats...
  • New battle mechan...
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07 Jun

Post
    YaW on Steam - Thread - Direct
Omninesia is almost ready to host new visitors. In just a week our backers will be walking along Nanga, buying goods and preparing their travel through the Canopath, discovering new Temtem species and, even more importantly, making new friends along the way.

Alpha 0.2 will launch next Thursday, June 13th.



This new content update for our on-going Alpha is huge: a whole new Island, new set of Temtem, new battle mechanics (Gears & Traits), several unannounced new features, lots of quality of life improvements and a million bug fixes.

We've poured our souls making it and we're very eager to see your reactions and opinions about it.



... Read more

17 May

Post
    YaW on Steam - Thread - Direct
This update is written by Damian Sanchez, our composer.

Today, we’re talking about Temtem’s music!

This is not going to be an update talking about divine inspirations, musical notes, scales or chords. Instead, we will focus on the process of making music as part of a really busy development schedule.

I hope this text will bring some light on what’s the production process behind any of the music tracks.

Don’t start a long trip without proper baggage preparation.
So far Temtem has around 55 minutes of in-game music. And that is not counting alternate melodies (we’ll come back to that later) and night versions, which could easily add double the length. And remember we are still in Omninesia (which is the second island of the six planned). The final soundtrack, considering only main tracks, will probably end up having over 2 hours of music, so I had to create a fluid workflow and prepare the tools to meet the deadlines without compromising q... Read more

30 Apr

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    YaW on Steam - Thread - Direct


“It sure looks like rain,” said Professor Víctor of Briçal as he looked out of the window. The gloomy Arburian skies were steadily turning a darker shade.

“Well, I suppose we have time for a story, then. Let me put the kettle on…”

The old armchair creaked when he dropped on it again. He took off his glasses.

“So, Digital Temtem, it is? I’m not surprised you’d ask about them. They are the newest, shiniest variety after all. And all that tech we have running on the same principles, like commcasters… or TVs, like you youngsters call them. But I suppose you want to hear about the Digitals themselves, right.”

“I was there, you know. When they were first developed. I was a young research assistant, fresh out of Properton College. I jumped on an airship as soon as I got the message, and rushed to Cipanku just... Read more

22 Apr

Comment
    YaW on Steam Forums - Thread - Direct
Yep
Comment
    YaW on Steam Forums - Thread - Direct
Originally posted by Elche: Is it going to be one big server? If not how is that going to work?

Currently, there's only one server yeah. The server is divided into shards/instances according to the current players per area.

The plan, even when we will have several servers, is to make the process transparent to the users (i.e. you won't need to "select" in which server you will like to play). The game will automatically assign you a server and your data will be replicated on every server.

Originally posted by Elche: Will we be able to trade, buy, sell Temtems?

There will be several ways to trade Temtem and items inside the game. We haven't specified any details yet.

Originally posted by Elche: Will there be party leveling? Make a party and level up together...
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Comment
    YaW on Steam Forums - Thread - Direct
We're planning to open pre-orders with instant access to the Alpha soon, that's why the game is appearing under popular upcoming.

We will change the date to fit the more realistic date.