ZooKeeperZak

ZooKeeperZak



09 May

Comment

Originally posted by Fortnoir_

Where is Kevin and Shadow stones? Are they still planned?

still a ways off for those, they are are still in plan

Comment

Originally posted by xd-Kroostie

will there be vending machines or am I just blind

no vending machines yet, they are on the list, work hasn't started on them yet.


04 May

Comment

Adding it to the list, no promises on if we can do it or the timeline, we will look into it.


11 Apr

Comment

Originally posted by XmiteYT

Phone glow still not fixed :( it says it is, but it still shows up afer a while.

We are working on another fix for this. Sorry this ended up being a fixed failed.


10 Apr

Comment

Originally posted by BASEHype

Hop Rocks aren’t like the original ones. The jumps are a lot shorter.

Is this the consensus? In theory they should be exactly the same. When I used them I had the same reaction, but couldn't remember since it was so long ago.

Comment

We're working on it. Anyone in favor of us turning it off until it's fixed or would you rather use it in this state?

Comment

Originally posted by SendM3

the target gallery targets are still bugged

moving circle targets and settings have a chance to reset to the standing moving target with all default settings if you save, exit then go back to that map

Thanks will look into this.

Comment

We've gotten reports this isn't completely fixed. Please let us know when and where you're still getting this. We're looking in to what the core issue is right now.

Comment

Originally posted by Ivan211004

What happened to the blade in the stone which we were told we’d be getting?

Was a really crazy bug where it could only ever be pulled once so had to pull it out. We are working on a fix for that and then will release it.

Comment

Originally posted by [deleted]

Another amazing update for creative! Keep up the great work.

I'm loving the new features/settings added to create new and familiar gametypes. Do you guys have any plans to make a "capture zone" feature? Could be used to make domination, king of the hill, and hardpoint type game modes.

It’s on the list and near the top.

Comment

Originally posted by flapjack626

Fixed an issue where the glow effect would become too bright while editing with the phone.

YES! Thank you!

Early reports this may not be fixed. Can someone verify if they are still getting the bug?

Comment

Originally posted by VulcanMushroom

Why no coconuts I wonder?

It was the trees. Required work to make them an option on the trees otherwise they would fall anytime that tree type was used and likely ruin other game modes where creators didn’t want coconuts. And you’d think we could just add them directly in this gallery. They are on this list to eventually get in.

Comment

Originally posted by HellYahBrother

Can we please get an option on Objective Devices to only blow up player built structures when destroyed?

The way they are now, they just blow up everything in its radius which isn't very ideal. Would love to have this setting.

Added to the list. Not certain when we will get to it. More votes here will help us figure out when to prioritize the work.

Comment

Originally posted by williambash

You have outdone yourselves once again, Epic, and I am incredibly grateful to have this many tools and weapons to use!

I have a few questions as well, before I forget...

  1. Do we have any updates on the normal Melee Weapon that u/ZooKeeperZak was considering?
  2. Do you have plans to add the Shadow Stones and Guided Missile?
  3. Will we be getting a "Flag" weapon that does nothing, but takes up an inventory slot and can be used for the Capture Point?

Thank you so much for this gamemode and your continued support with updates, you have kept me on the hype train for each update 24/7 to see what new c...

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Don’t have planned timeline for melee. There are so many other items that are faster to implement. We did talk about it more though. It won’t be forgotten.

Shadow Stones are on the list.

Guided Missile is an item that comes with many many complications. Will need to work closely with the BR team before we can consider adding it to creative. Uncertain if we will add this and very unlikely it would be anytime soon. Jetpack and the Blade were the priority we still have bugs to fix with those :).

Comment

Originally posted by averyanimator

Really the only other thing I could want now is the lazy lagoon prefabs and galleries

Give it another 30 minutes and I’m sure you’ll come up with something else :).


03 Apr

Comment

Originally posted by Efelo75

Ok I get it now. I started working on this map in december I think and have been updating it regularly. I remember there was this time when it went from 40-50K to 99999 all of a sudden, months ago, and it was quickly fixed. Then yeah a few weeks ago it was around 76K and that's when it jumped back to 100K. I figured this time was the same bug and would be fixed the same way, I didn't think the real memory would be even this high I thought the bug was actually displaying the wrong budget not the map being over budget. At first I was just deleting stuff to make room and replacing it with new additions. At one point I discovered this bug : https://new.reddit.com/r/FortniteCreative/comments/b66jgh/for_those_who_experience_the_memory_increase_bug/ And started using this method to be able to keep working thinking I was still in the limit because the TRUE memory would ...

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Yeah we found a few bugs in working on your map that will be fixed in 8.30. Super helpful thank you! Hopefully these bug fixes will fix the memory situation.

Comment

Sounds like undo would fix most of these issues and ability to rebind controls the rest?

Comment

Originally posted by AweDamn

I have time before first spawn set to 5 minutes but the items are spawning instantly. Thank you so much for replying!

Ahh, that is indeed a bug getting it entered now.

Comment

Originally posted by lanesane

Hey Zak!

Quick question, mainly because I’m unsure if your team is aware of these. Do you guys have anything in the works for the following bugs?

  • Start Inventory Not Loading to Random Players in Creative Games
  • Can’t Aim Down the Sight Unless You Swap Teams Between Each Game Iteration
  • Blue/Red Lights from Phone Screen Gets Larger and Larger Until it Obstructs Entire View
  • Unable to Jump or Receive Loadout from Starting Inventory if You Join a Game in Progress
  • Weapons From Chests Equipping with 0 ammo (nothing in chamber, either)

These are just the ones that I’m experiencing daily in all of my maps. I’ve also seen people mention the treasure chest bug where it creates a “bubble” that swallows your island, forcing you to reset it.

I’ll update this comment if I think of anything more (:

Thanks man! Good work as always!

Thanks, will take a look into them. Assuming we can reproduce them we'll get these all fixed over the next few releases.


02 Apr

Comment

Originally posted by AweDamn

Will there still be a Patch tonight for bug fixes or are we only getting a content update this week? Epic has this LTM contest yet things like item spawners are broken, so you cant accurately test your map.

How are item spawners broken?