It doesn’t interact with the game at all though so it’s not a mod… it’s just a standalone python script. Like a coin flip simulator basically. I honestly have no idea how to mod games haha
Oh, that's different. I'll re-approve the post.
It doesn’t interact with the game at all though so it’s not a mod… it’s just a standalone python script. Like a coin flip simulator basically. I honestly have no idea how to mod games haha
Oh, that's different. I'll re-approve the post.
I'm sorry, but while this is an interesting project, we have to remove the post as it breaks Polytopia TOS, which states that mods of any sort are against our wishes.
If you'd like to see our TOS or discuss this removal, feel free to contact me directly.
Edit: I was informed this wasn't a mod, so the post was reinstated.
Read moreSorry i just wanted to experiment with AI
Hey, I think it's cool
What's bro even doing there? He looks like impirus
Well, clearly, they were sitting there injured before the Quetzali helped out.
Apparently the image leaves no clues
"Oh no, I've received a generic, nondescript injury and need an unspecified amount of help!"
He took an arrow to the knee
They can't become an adventurer anymore :'(
Blessed by the Bird Gods!
I understand what I'm asking, and would understand if you don't want to reply or give a way on this sub.
DM me and I can get your tribes back
Might was developed as "The faster, multiplayer version of Domination".
Same thing with Glory and Perfection.
Read moreOK i'm gonna sound a bit insane but just listen for a moment:
We know Elyrion is militaristic and proud of their military acomplishments, wich implies they at least fought and won 1 war
we know most of aquarions cities are lost (the ocean ruins are the remains of their cities acording to the aquarion rework), wich means something (like a war) happened to them and they went into hiding
and there was an aquarion rework related post that said something about them resurfacing to the surface world in order to bring peace back to the square
THEORY: Aquarion are the defenders of the square, and the wars and injustice throughout the square is because of Elyrion and their actions, and sensing an all time high in terms of violence and war, they have once again resurfaced in order to attempt to bring peace back to the square once more
Putting it into perspective: the Polytopians are the jews, Elyrion are the egyptians, and the Aquarion are Moses (and th...
I don't know why you've gotten downvoted. I can tell you that's pretty much the canon story of the Aquarion, just replace the Elyrion with the Ancients.
Ngl I thought this was just a very well thought out headcannon haha time for a wiki rabbit hole night
I was surprised with how closely this post follows the lore, honestly.
i think they should test it out
We did. No one liked it. We removed it.
Why not limit them to one or two per city , like forges? This would be an especially valuable tool for the sunken cities, as they spawn with practically no resources, and the alternative is using a whole lot of temples, which is very expensive.
Other tribes at least have the option of using multiple ports for water locked cities
Originally, they were one per city, and we removed that along with the one pop.
Send me a DM and I can get the Elyrion back to you
I’m still not sure where to play Aquarion in this update as far as map type and size. It seems quite difficult to get a good economy compared to other tribes. I wish the Atolls gave population on placement instead of connection population
They originally did give pop, but we didn't like the idea of you spamming them everywhere.
Okay cool I’m glad I’m not alone
Servers aren't down for me, so check again
You get all of the tribes and skins for free on Arcade, but it also gets slower updates
The text might be an oversight, but yes, it can only be used on flooded tiles
I wonder if they do that to nerf the road based population? That would be so dumb because they already achieved that to an overkill degree with the increased price 😑
I promise you that none of the tribes have any modifications to village density.