Zoythrus

Zoythrus



26 Feb

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We don't want to give the tribes special bonuses like this.

If we're going to balance the Yadakk, we're going to keep it in line with the game's established design.


24 Feb

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Originally posted by Voximum

Thanks! Any news? Just happened again… :(

We are doing some backend maintenance in preparation for a new patch, and that this is probably related.

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Originally posted by Careful-Ad2558

Would you guys be open to the possibility of having a setting to enable what update you are on for non-multiplayer games?

No, as we don't want to divide the playerbase, honestly.

We don't want to make previous versions accessible, as it'd get confusing/impossible to support.


23 Feb

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Nice!

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Originally posted by ElfheimXhosa

Will there be a second skin pack for previous tribes or are you not sure?

Not sure just yet

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I'll take a look

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Originally posted by myringotomy

the game is not fun to play anymore against the AI. The spawn are too close and you get punished when inevitably some AI destroys another AI. Honestly of the last ten games I started I haven't finished any of them because I know I won't get three stars.

I usually like to play cymati and half the time my shaman is killed within the first three turns. Within ten turns I get the message that continuing the game is futile because some tribe got destroyed.

Aside from that the game becomes a grind towards the end as the AI keeps spawning shields only just to clog up the play.

I promised myself I wasn't going to do this but I am going to change my rating for the game. It used to be great but now it utterly sucks.

Aside from that I haven't gotten a perfect score since the diplomacy update.

I don't blame people for not updating.

I can tell you that we are looking into some AI adjustments that should be releasing soon.

We can say that we do want the AI to be harder and smarter, though

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Originally posted by JungMikhail

@ u/Zoythrus any input is appreciated

We don't know right now, honestly.

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Originally posted by JungMikhail

Also will there be special tribe skins at some point?

Yes

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Originally posted by GTandMYT

Why is that an option though?

More of an oversight or overall unintended behavior


22 Feb


18 Feb

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Originally posted by Damecek

I've seen that there is currently no option to add custom translations. So what is the future of this? 😥

It's not coming back.

It was removed because we completely abandoned the old system.


17 Feb

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Originally posted by FireGodGoSeeknFire

Hope u/zoythrus sees this dude.

I've already commented on this thread. :P

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Originally posted by Content-Honeydew6932

Wut

My thought exactly

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Thank you!

We agree. :)


12 Feb

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Originally posted by vlequang

The Switch game didn't have multiplayer until now?

I was kinda contemplating getting it, even though I have the full game on the phone. But is it missing any other features compared to phone or Steam?

It's currently missing the latest tribe skin pack, but that's it!


09 Feb


07 Feb

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Originally posted by uhadmeatfood

ChallengerMode is the system that polytopia uses for tournaments. If you would like to participate in tournaments you must link your ChallengerMode.

This is the answer. Challengermode is the platform we use for tourneys.


06 Feb

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Originally posted by ButterCup-69

I had another question: why not adjust the tech costs and such nerfs on a per-tribe basis? For example, increasing the costs of roads for tribes that need balancing, like Bardur, but keeping it the same for those who are balanced, like Yadakk? As people are saying, Yadakk took quite a blow.

The issue wasn't just Bardur, but Roads, themselves.

We plan to adjust Yadakk in non-road-rated ways.

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I have no idea who is telling you that the Yadakk is the worst tribe.