Too right. Things needed to change and things will change. I definitely agree that Bardur and battleships needed to be nerfed, but the pendulum swung way too far. Bardur is unplayable against most tribes because their economic engine just went up in cost by 50% as did their network/mobility. They need two low-economy techs to get on ocean - it's like paying with an piano on your back.
Meanwhile Polaris and Cymanti - already two of the strongest tribes, are the new kings of the realm. Their movement advantages are now worth probably 10-15 an turn 0 and their key counters - battleships and mathematics - have been nerfed. On continents maps where one algae or ice tile can get them across - forget it.
Bombers are borderline useless. They're vulnerable to basically every dash unit and impossible to protect against Polaris/Cymanti/Elyrion.
I like the change from CH to markets and the intent to get tribes on the water faster. But "on the water" is useles...