ekimarcher

ekimarcher



16 Mar

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Originally posted by incision1284

Pretty sure its in the works

Yup


15 Mar

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Originally posted by Abyssbringer

You can hit ignore reports as a mod if you don't want this to keep ending up in modqueue. Assuming you mean reddit reports and not your own systems/forum.

aaaaaaand that's how much of a noob I am when it comes to reddit moderating, thanks.

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Originally posted by dTheos

In case anyone that reads this post and encouters another possible bug.

Whats the proper way to report it?

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If this were a real dupe glitch, this is not the way to report it. However, it is not real so it's fine, please stop reporting the post.

Proper procedure here: https://support.lastepoch.com/hc/en-us/articles/1260805181049-Reporting-Game-Exploits


14 Mar

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Originally posted by mafifer

Uhhh, you could just start a second character when that time comes. There has been no indication when Warlock is coming other than it will happen by 1.0 which is likely months, if not a year away.

Unless you really truly only want to do one character and would wanna play with a completely gimped character, there is no other reason to do this.

at 1.0*

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Ok, I'm going to lock this for your own good.

I will leave you with that we do plan to eventually add some sort of character customization to the game eventually. We have no ETA on this and it is not a priority for us. It will not be in 1.0.

If you would like to see more replies and discussion on it, there is an old thread that still had relevant info on it on our forums here:

https://forum.lastepoch.com/t/gender-locked-classes/18588/21


13 Mar

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This is a bug, we are working to fix it.

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Originally posted by metfansc

sorry to regurgitate an ancient thread but it came up on the search on holy aura there is a set of nodes for attack speed so that does or doesn't apply to my throwing attack speed?

These are the two ways you'll see it written where it affects throwing speed.

Throwing attack speed

Attack and cast speed

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Ugh, I can't unsee that.


11 Mar

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Originally posted by BadAssStoner

wait, so is it getting removed , I keep seeing mixed responses about this. :(

As the person who is literally in charge of coordinating skill design in Last Epoch, it is not getting removed.


10 Mar

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Originally posted by TheRealEraser

Couldnt you contact playstation and microsoft and offer the game to psn plus and game pass for a price which will help cover the port?

Yes but this would still include massive amounts of work on our end to implement. We need to focus on our 1.0 launch and adding console development into the pipeline would delay the launch of the game. This is not an acceptable tradeoff for us at this time.


09 Mar

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Originally posted by 4_fortytwo_2

While we are talking about OP things a quick question regarding a patch note:

Lost Knowledge grants 1 ward per 10 max mana (from 7 ward). It now requires 15 points in the Sorcerer tree (from 5).

Is Lost Knowledge still a 10 point node (so you would get 10 ward per 10 max mana at 10 points invested?) or is it a single point node now?

10 point node

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Originally posted by krully37

Now we need to figure out if it's a "Lol they know already" or "Lol someone's going to be disappointed"

Sorry, I thought it was obvious that they were joking. Tempest Strike is still bad.

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Originally posted by Yeahhi518

Yeah I contacted support with pictures and explained the problem but all I got was the automated message about the servers being down. So frustrating not being able to get any help with the issue.

Once the site is back up it should work again.

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You should have access the whole time. The website is down until the patch though so you might have to wait now.

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Originally posted by VindicoAtrum

Tempest Strike is going to be busted until it's nerfed, start with that.

lol

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There is some slight exaggeration with things like this in general in ARPGs I think.

Things tend to fall into the categories, OP, good and terrible. I feel like Shaman is generally one of the lower power masteries at the moment but it has multiple fun and viable ways to play through to the end game. If the theming is something you enjoy, go for it.

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Originally posted by HighOfTheTiger

How do you feel about Upheaval as a main melee skill? I love playing less than optimal melee builds and I’m pretty sure this is the route I’m going, but why not take a chance and ask a dev about their opinion of the skill, as in can it scale well towards high end game content? assuming I’m a player who prefers to take the time to max out a build rather than just playing a “meta” that’s up and running with little effort.

I'll be honest, there are many people in the community who know way more about the best builds.

However, I have seen multiple upheaval based builds that looked very fun. I've done a totem version that worked surprisingly well. You can take almost any skill to the late endgame. Some of them just do it a little easier than others. I wouldn't call upheaval top tier but it is more than viable.