faatal

faatal



24 Jun

Comment
    faatal on Forums - Thread - Direct

I get 6-8 usually. Had food poisoning Sunday, so still a bit tired from that. I lost 5 pounds in 2 days, but was wanting to lose some more weight anyway.


Working from home is a nice bonus time wise. Years ago, I used to commute to Chicago and that was 10 hours a week of wasted time.

Probably, but I don't deal with that.

Comment
    faatal on Forums - Thread - Direct

No changes planned, but what you describe may get adjusted someday.

Yes, if they were like that, but all those objects add draw calls, so meshes are generally one piece. We may have a few extra parts at some point. Like bandits may have some of the armor as separate objects.

It would be possible, but I think we have spent enough time on dynamic music as it is.

Sure. A few days here and there.


I took two days off a few weeks ago for a 4 day weekend vacation in IA.


Yesterday I was off closing on my new house. Lots of moving stuff in my future.

A lot of meetings today, but determined a reason some sleepers were not spawning for the designers and fixed, but need to finish testing tomorrow and maybe adjust some of the spawn delays.


18 Jun

Comment
    faatal on Forums - Thread - Direct

Not likely in A20. May get tweaked someday.

Right now it is the same as A19. If the seat mod gets done in time for A20, the 4x4 will probably seat 4. Other vehicle seating has not been decided.

No. Pathing has not changed. If we add 1m pathing after A20, it still would require designers to put them in 1m holes in POIs.

Comment
    faatal on Forums - Thread - Direct

There are some optimizations in A20 that were not moved to 19.5, so there are more, but have not counted the amounts or how big they are.


No assignment. I just like to talk and as programming lead, know a lot about what we are doing. Most devs just do their jobs and don't visit their company forums.

I saw the preview rendering of it two days ago, so it is coming along.

Comment
    faatal on Forums - Thread - Direct

1 No

2 Sorry

3 The end of time


17 Jun

Comment
    faatal on Forums - Thread - Direct

Zombies crouching and dogs digging holes have NOTHING to do with each other.

Comment
    faatal on Forums - Thread - Direct

Players will probably never be able to do that.


As of last week, zombies can crouch down and crawl based on head clearance. Pathing still works on 2m heights, so we are not fully 1m yet, but crawling fixes bugs with zombies getting stuck in tight places.

Comment
    faatal on Forums - Thread - Direct

A20 will be on Unity 2020.3.x. We will be doing one more update for A20, hence the x.


The problem with new Unity graphics features is they tend to not support the built in render pipeline and we don't plan on switching to HDRP until our next game, since it will be a large amount of work.

Should be a separate count.


16 Jun

Comment
    faatal on Forums - Thread - Direct

Not in A20.

We have considered it. There could be some variations, but not A20.


Seeing/hearing is in xml, but I think most zombies are the same.

I don't think it is an end goal.

Torque is engine power. Increases acceleration and would determine top speed.

We have plans, but may not be a20.


Don't know.

Comment
    faatal on Forums - Thread - Direct

Yes

Comment
    faatal on Forums - Thread - Direct

We could add it, but features like, if we add them, will probably not come until near gold.

Sure or whatever we want it to be doing while it is not out to kill you. Bandit sleepers may roam around too.

Comment
    faatal on Forums - Thread - Direct

I don't think he uses the forums.


1 Follow you around

2 Maybe no

3 No if 2 is no

4 Carry stuff. Maybe heal. Don't know if that is staying

5 No battery, so it must be nuclear

6 They do not care about each other

7 Yes. Don't know

8 No

Comment
    faatal on Forums - Thread - Direct

Football player and cheerleader are gone.


You can hope. Tweaking will happen right up until gold and after.

Comment
    faatal on Forums - Thread - Direct

Not what I work on. Art and design will do what they think best and have time for.

Comment
    faatal on Forums - Thread - Direct

You can change it in vehicles.xml.


(normal, turbo)

(was for quality levels, but we just have 1 quality now)

Comment
    faatal on Forums - Thread - Direct

We have no control over that. Unity would have to support it.


10 Jun

Comment
    faatal on Forums - Thread - Direct

Probably no. We support what Unity supports in the built in rendering pipeline except for TAA. Maybe someday for TAA.


09 Jun

Comment
    faatal on Forums - Thread - Direct

Wandering hordes should not be changed. They are random, so perhaps you are just randomly getting none.


08 Jun

Comment
    faatal on Forums - Thread - Direct

Music is being worked on, but don't think sounds are getting major changes.

Vehicles textures have been changed, so they can be tinted by dyes.


03 Jun

Comment
    faatal on Forums - Thread - Direct

Ironically, that and rabbits were discussed yesterday, but don't hold your breath.