Can we have any hints whatsoever regarding the type of content you’ll be working on after escalations have been finished?
our next Behemoth's code name is Glitter.
Can we have any hints whatsoever regarding the type of content you’ll be working on after escalations have been finished?
our next Behemoth's code name is Glitter.
Nice work on Fresca for initial release. You're going to hear this a lot.
When is that Urska tail HP getting nerfed?
It'll go down faster if you get stronger!
Haha I kid, I kid. We're watching the win rates and will continue to balance, no immediate changes coming in 1.5.4 though.
Why did you make the runs between fights in Fresca so long?
Do you have plans to do anything about the frustration of multiple people building for the same avatar and then inevitably getting angry when somebody else takes it?
Yeah - we're looking at some options for quick communication using the Quick Chat or something else from within the lobby. Totally!
Glad you’re enjoying some it! This is a great piece of feedback. Thanks!
Dyes will be back right away. Next couple of patches - they’ll require completing challenges related to the Behemoth that used to just drop them randomly.
Now you can actually pick the dye you want and do the thing to get it. Rather than just farm and hope it happens.
Exotics are coming back, too!! They also used to just be a random drop that really wasn’t that fun. AND no one really knew how to get them until someone else was kind enough to say.
The reason we’ve pulled back transmogs stones is because we see a lot of people don’t use them. All the best looks are skins - and a couple stones is all you really need to unlock your favourite behemoth set.
So we instead went for things that are always useful no matter what.
If there’s a desire, they can definitely make their way back.
Thank you for your response! You guys are seriously amazing with how hard you work to please the community and I have to say I’m going to buy a cosmetic pack this pass just to support you guys further than just the hunt pass. I’m very impressed with how open and active the team is and how they listen to the players. Fantastic. I look forward to the changes
That’s very kind of you to say. We’re making this game for you, hearing feedback is really so so so so important.
I would like less of them, but more fleshed out. Terra missions were a light distraction in which a tiny chore tried to vary up the gameplay, but that gets old quickly. Kaltauga had a very interesting setup and promised Dauntless' first deviant behemoth, but didn't go as far as the idea seemed to want to.
So far, the only genuinely memorable mission was the unseen ritual. That one delivered an interesting and engaging mechanic on top of an actual challenge.
Yes! I want to do more like the Unseen ritual. I think that's the direction we'd want to take them -- with a real new mechanic.
Hey everyone! Thanks for letting us know what you think about the Paladin armour.
I agree. Hunt Pass armour should be awesome and that back piece doesn't quite the mark. That's on me (not our incredible artists and VFX folks!!).
You can expect a much more beautiful northern lights effect in 1.5.4.
Thanks for the feedback! We’re watching the completion rates and how often frostbite wipes a party (still not as much as dying to Behemoths).
There’s already some good advice in this thread, but I’d suggest trying 1-13 to get prepared with some talents first. And unlocking the Cleanisng Pylon in the Slayer’s Path can really help.
Pick an Avatar and use it’s ability to lower the whole team’s frostbite throughout the fight.
On top of that - look out for the boon from Linnea in each round. That’ll give you another way to reduce your frostbite during the fight.
I believe you can do it!!
I love this so much
Heya! Banners and fabrics typically aren’t very popular on their own. But we’ve found people are more excited about them when they come in a pack and are pet of a set. Bundles tend to be cheaper overall, too!
That said, we’re working on something new for next season that should let you break out and choose rewards individually a bit better. Stay tuned!
For Crimson Cavalier - yes, it is part of the big Platinum Pack. It’s a cosmetic armour, totally optional of course, but it’s important for us to have a diverse set of offerings. It’s some of the best value in the game platinum-wise and we wanted to make sure players that are coming in at that price point for their platinum have something awesome to show for it.
Oh yeah, I’ll be getting this. This is much better value than 1,100 plat for a single weapon skin. That helmer is SICK.
That’s the thing with PHXL. Their art team is absolutely A1. I’d buy a lot more of their stuff if the prices were just a wee bit lower (I do buy every HP though, so I am still spending here and there)
We’ve been talking a lot about this on our side. It’s something I’ve heard a lot. We’re going to start with packs like this that are priced a little lower than we might usually and see how that runs before really going over each piece in the store.
Glad you’re into it! You can also get different these exes bundled in different ways if you’re not as into the repeaters like someone mentioned already!
There was one prequel mission with Linnea that dropped in 1.5.2!
Glad to know you guys like them though, we can definitely keep exploring that
- In-Game Name: Damien Crow
- Type of Bug: Cosmetic / Visual
- Expected behavior: Female body type should hold the hammer's forward handle properly.
- Actual behavior: Female body type using any hammer has her forward hand floating in the air instead of sitting on the handle properly.
- Screenshot/Clip: Image
- Reproduction Rate/Steps: 10/10, equip any hammer skin on a female body type and see the forward hand floating off of the handle in combat animation.
- System Specs: PC
- Geographic location: West Coast, USA
- Session ID: (Optional). N/A
We on this one! Thanks!
I’ve just wanted to say - I read this forum because I enjoy the game, but it is relentlessly negative at times.
I have played more than I ever have since Reforged, and I have really enjoyed the current gameplay loop.
I understand that you all work very hard, and I appreciate the effort that you put in. For what it’s worth - I think Dauntless is far and away the best free-to-play game on the market. And it occupies a great niche for people like me who are generally busy. I can still progress and participate in end game without sacrificing too much of my valuable free time.
Thanks for being open and honest with us. And keep up the good work!
<3
Alright so thanks for the little behind the scenes! Only thing im kinda missing are the already existing exotics being available again. Is there any information when they will come back?
They are definitely coming back - not quite sure when exactly, though.
Yeah well thanks for another reply of admitting you broke your own game and giving a super vague reply on exactly whats being done to fix it.
Here is CreatureTech's outline of what's being done - https://www.reddit.com/r/dauntless/comments/lb93ga/state_of_dauntless_3_aethersparks_and_phx/
As someone who has struggled a fair bit with the final step of each of the rumours, one thing that would make a huge difference is being able to pick up all the rumours simultaneously, even if we can only fulfill them consecutively.
At the moment, some of us stress about finishing one rumour before the end of the hunt pass, so we can collect the next one from Ozz, so the whole "You can take your time about it" doesn't ring true.
I feel you want the content to last longer, but rumours last less time and are less enjoyable if players feel they must rush to complete them.
Yeah - you'll be able to take on as many as you want very soon. One at a time isn't working.
Some will be timed if they're connected to events and such, though. Saint's Bond is coming up for example, and there are some rumours that must be completed during the event.