jordanpowpow

jordanpowpow



08 Mar

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Originally posted by Mannex29

This seems interesting.

Question - if I finish my huntpass in 2-3 days will I earn any rewards for levels gained past lv 50 like I do vault coins now. Will this provide seasonal currency?

I ask because many of us like to grind and if we finish our huntpass + daily/weekly tasks it will feel very crappy to grind for nothing. Vault coins were very nice in this regard so I hope it continues with seasonal currency as well. Don't make it so we are ever in a position where playing more grants no rewards.

Currently, there's a little trickle of seasonal currency at the end - similar to how you get Vault Coins now.

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Originally posted by Serrishtar

Please clarify whether you recommend spending your vault coins before the update or letting them convert to the new currency. Since there will still be old stuff to buy many people will be upset if it's cheaper after the update. We won't know the specifics until it's too late so there's no meaningful choice for players to make here.

No exact conversion rates determined yet - but I would recommend spending your coins during the Mega Sale if you see something you like, only because there will be such a huuuuge selection of items available.


04 Mar

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We're looking at this one right now! This is helpful, though. Thanks!!

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Originally posted by ttrixy

Keeping up a live-service game sure is hard, eh?

That's the "sweet" part about it, though -- the content we can expect is limitless as long as there is great ideas coming from great minds.

And great players ;)

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I don’t think I can talk about all of them yet buuut of course there will always be new Behemoth content, new adventures to go on.

Basically, we’ve noticed the same thing with the esca structure. So starting with the Radiant Season, we’ll be trying something a bit different.

After that - we’ll talk more about what you can look forward to in upcoming big releases!!

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Originally posted by larrybirdweiser

De-escalations. You preform surgery to save behemoths

Hahahhahahah. I wish


01 Mar

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This is good feedback and likely a design that’s worth revisiting. Thanks!

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Originally posted by ICrySaI

PHX is still the best Dev team I've ever seen :D

<3


28 Feb

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Ah good catch, thanks! Likely from the design of frost danger zones changing from what they were initially. On it!

Glad you’re enjoying Fresca!

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Originally posted by Meirnon

News to me, but also makes one wonder if the volunteers did a better job. There's talk on the discord about inconsistencies with the French translations, too.

Eek k send any examples you have. Talking to Mick the loc guy on our side right now

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Originally posted by Meirnon

Not terribly surprised that localization might be missing some things - it's done by volunteers after all.

Game content has been translated by an external partner company for a while now. 1.4.0 I think! I’ll get this feedback over to them asap

Thanks!

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Originally posted by Dawg_Top

Those are snails though :v
Slug has no shell.

Hahaha oh dang

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Originally posted by Zookeepergame_Cute

Please don’t tell me we gave you any spoilers!?

Hahahah I’m just kidding, this is a great guess though


27 Feb

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Nice!

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Originally posted by Dawg_Top

If it's its head then the lack of features could mean It could be a slug. It's placeholder name is "glitter" it could be because their slime gives them a shine or just they choose sea slug as one of glowing creatures in nature just like rezakiri with it's lamp tail tip could mean they took inspiration from firelies.

wow ok guess the cat's out of the bag. We just scaled up one of the smollusks and thought it would do the trick.

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Thanks for being part of the journey! We're always working on improving and adding to the game -- we have so many plans for the future!

but yes...sometimes I come across footage from the alpha or beta days. It's a trip!