nordentipwel

nordentipwel



29 Mar

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Originally posted by Fineus

What if we all threaten to send nudes of you... unless he gives us maps...

Yikes

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Hey u/ItsTritium !

All interesting stuff right there. If you want to have a discussion about all of this, it would be kinda cool to know your ideas behind these. I always ask about the "WHY" when I talk with other designers ideas. Care to tell us the "WHY" of every layouts? For example, there are 4 flags on your design called Frostbite. Any reason? "It feels cool should not be an answer" :)

Let's have fun and talk about it!


26 Mar

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Well placed V1. Wow. Slowclap.

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Yep. It's being looked at and a fix for the "explosion" is coming really soon. (Damn, I said the S word)

Comment from John on Twitter
https://twitter.com/JsLockload/status/1110136135257415680

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Originally posted by thisisyo

Am I slightly tilted that Dice staff responds to fun posts like this but not on semi-serious user posts/inquiries/stresses?

We do. On the other hand I'm just a Level Designer. There are a ton of stuff I can't answer but I can post funny stuff here and there without any problem. Ben F8RGE is pretty active here. Even though he has to answer to Battlefield, Starwars and Need For Speed.


25 Mar

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Originally posted by Danny_Fenton

Alright I need to see a lego one now lol.

Someone do it! Amazing idea.

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Originally posted by DerTanni

Do you not want nudes 🤔

It's just NSFW really.

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Forwarded to the team. We'll update our text filter for decals on walls made with a knife. Thanks!
/s

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Completely brutal. Savage. *Slow clap*

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Damn, Mp40ception. Come on guys! You need to go deeper.


23 Mar

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Originally posted by _jjju_

I had at one point but the someone removed it.

No idea who moderates this sub - I guess it is up to them :D

u/tek0011

Tag for this man!

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Originally posted by Mert71

Honestly if it’s MAYBE good enough it’s good enough at the moment. Even if it’s for a limited time.

You guys were able to add Rush for a Limited time, DUO’s for a limited time.

How about JUST ONE MAP for a limited time and see how it plays out.

I would personally love to but I'm not the one making decision :)

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Like I wrote in another post, anything "can be possible" but SP maps were really designed for SP purpose. They are not balanced in any shape or form. Bigger map like the one in Under No Flag could, maybe, with some stretch work in Conquest. Maps like Tirailleur are super linear experience and the attacker is in a really disadvantage position. These maps are also super narrow. Putting Conquest on them would probably not be really possible but maybe Breakthrough could work. Maybe.

Also, stated in the other post, SP maps have some technicalities in the back that player don't see like data streaming and other stuff that would need to be changed/removed/un-linked and yes, it would require more than just placing a couple of cover and dropping some flags.

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Originally posted by Med1vh

Hello👋🏻

No, we do understand that its only one guy working on it, it was evident the moment the missions dropped, by comparing what we told they will be to what they turned out to be In the end.

Maybe more people play it than we think because there’s no much other content provided by devs, so players desperately cling to what we have? Or because that’s the best way to do 80% of weapon assignments?

That’s the problem that we have with the game, you guys are stretching whatever small force is maintaining the title now very thin because “some people asked about X” instead of focusing on what DICE should know what a huge majority of your faithful player base buys and has been buying battlefield for for more than a decade?

But, then again, I’m just an entitled customer gamer, as everyone will be happy to point out ASAP 🤷🏻‍♂️

I'm not denying anything you said and your argument is absolutely valid but, what can I do really? I'm just a small cog in a big big machine. I'm a Level Designer. I would love to make 10 maps. Twenty even! But It takes a sh*t ton of time to make one and it's not exactly how it works.

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Originally posted by TheOvy

I imagine DICE is more inclined to use the actual CA player count, rather than a reddit post. It's not like it's popularity or lack thereof is a mystery, they know who's playing it and when (unless they're offline).

So if plenty of people are playing it, they're going to support it, no matter how many people on reddit claim they're not.

I also imagine the team working on CA is probably small, would not otherwise be designing new maps. It's not like the entirety of DICE is putting time into this; they delegate. Since CA is just placing NPCs and structures on already existing maps, I wouldn't be surprised if it's just two devs and a tester working on this.

The most accurate comment, yes.
There are way more people playing that mode than the community might think and like stated on my other comment, the new CA missions did not affect any more map creation by any shape or form.

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Like everything, it's not impossible even though SP maps were designed with SP gameplay in mind. Especially the Tirailleur warstory. It's super linear and maps are really thin. They were also not built to be "balanced". This mission specifically, the attackers are at a really big disadvantage.

Looking at the map from a Design perspective I don't think Conquest would work but maybe Breakthrough could.

On the other hand. it would take way way more than just a couple of covers.

Also, there are some technical stuffs happening in single player maps compared to MP maps, like streaming of data while you play. A ton of stuff would need to be un-linked with the systems in the back that the players don't see.

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Originally posted by Med1vh

Okay, so one guy here, one guy on some other mode we haven’t heard of yet, one guy on a different mode, two to three guys on those close quarters modes, let’s say 5-7 guys on that 5v5 competitive mode...

That’s 10 to 13 devs here already that could be working on what they (edit; DICE as a company) MUST know players would prefer in long run. And that’s a very minimal estimate probably, because they got to have at least 5 more of those limited time modes coming because that’s “live service content” to drip feed us throughout the year. 🤷🏻‍♂️

Oh, my small pixelated face on reddit. Hello people.

It's important to note that the community is asking for ALL kind of things left and right. There are more people who play CA that the community might think but like I said on twitter, adding more missions was the job of one guy. We got ask for "focused competitive play" since the game launched too. It's pretty hard to please everyone but the majority of the bulk work force who can make new maps are working on new maps. It was already stated a couple of times because but making a full fledged conquest map takes months.

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Originally posted by hungry_square

Looks like it!

From what I see it's just a bit bellow. Maybe I'm hallucinating? sh*t! Halp!

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Hello people, since I wrote that on Twitter because I saw a ton of comments about this specific subject... Just to clarify about the Combined Arms section of the roadmap (and only this one point) and it's impact on the production. To add more Combined Arms missions (since they were "promised") it literally took ONE single designer. This had not a single impact on the production of any more MP maps.

I, as a person, a dev and a gamer absolutely understand your concern but I'm just a small little cog in a big machine. I just wanted to clarify that little detail.

Thanks guys.


21 Mar

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Hey it's freaking amazing. Mind if I use it as my Twitter header?