sknightly

sknightly



23 Oct

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    sknightly on Steam Forums - Thread - Direct
NumPad 9 hides the UI.

You can change this in the Settings too.

22 Oct

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    sknightly on Steam Forums - Thread - Direct
Some additions for version 0.9.0.81636-rel-BetaWeekend5.

  • Fixed blood trails not using life time values from the hunting clue table. Fixed issue with non-responsiveness of age value on blood trail widget
  • Fixed lantern
  • Disabled the fur components on the deer and cougar trophies to prevent crashes
  • Added Japanese font support
  • Fixed chamois carry third person running anim.
  • Fixed issue where when trying to move items when crafting into a crafting bench, the items were not returned if an attempted move was unsuccessful
  • Fixed issue with higher tier Knives being unable to skin lower tier animals
  • Updated several desert rocks, canyon walls, forest cliff materials
  • Reduced rain's change to add fog
  • Fixed issue where recipe list was hiding when it shouldn't have been in various cases
  • ...
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    sknightly on Steam Forums - Thread - Direct
As always we've made a bunch of key bug fixes and QOL improvements since the last Beta Weekend. This list doesn’t reflect every change, but gives you an idea of where our effort has gone.

Many of these bugs were reported by you on Feature Upvote[icarus.featureupvote.com], please report any new issues you find there.

Read our Prepare for Beta Weekend Five blog post here.

Bug fixes:
  • Fixed an issue where the crafting bench could be fooled to think it had enough items to continue crafting
  • Fixed a bug where the shelter trace stops fu...
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10 Oct

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    sknightly on Steam Forums - Thread - Direct
Hotfix rev v0.7.0.79789-rel-BetaWeekend4
- Fixed the issue with the bosses that defend satellites sometimes not spawning (primarily both Arctic bosses)

09 Oct

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    sknightly on Steam Forums - Thread - Direct
Hotfix rev v0.7.0.79766-rel-BetaWeekend4 is now available which addresses the following known issues that weren't addressed in the first hotfix:

FIXED:
- Can sometimes keep the undergrounder debuff even after you leave a cave.
- Deployables in bases being damaged by storms even while fully sheltered.
this is impossible for us to resolve for the weekend, so we've had to disable storm damage to deployables. Structures will still take damage in storms.

Known but unresolved:
- Occasionally unable to craft or rest due to not being in shelter, despite being in a closed structure or a cave. WORKAROUND: Restarting the prospect by returning to character select will resolve this issue.


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Hotfix rev 0.7.0.79754-rel-BetaWeekend4 is now available which addresses the following known issues:

FIXED
- Unable to progress through solo talent tree due to 'coming soon' talents blocking the path.
- Players joining the... Read more

08 Oct

Comment
    sknightly on Steam Forums - Thread - Direct
@Cutter - Yes that's absolutely how the Beta is supposed to work ;-) We're constantly improving the game's stability and performance. When we've worked on those issues do come back and check Icarus out post-launch.

@AussieChamp - I'd like to correct your misinformation. RocketWerkz has never abandoned any EA games. The only other EA game we have is Stationeers, which has been updated almost every month.
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    sknightly on Steam Forums - Thread - Direct
Yes you can skip the intro video - after 5 to 10 seconds.

The game itself is loading while the video is playing, so you can't skip the very start. However, yes a skip button has been suggested so you know when you can skip.

03 Oct

Post


Now that we’re nearly halfway through Icarus’ Beta Weekends, Game Runner Dean Hall reflects on how the process is going, including responding to the player community and the need to keep iterating.

Tech Lead Ben Carnall drops in to squash some bugs, and our Narrative Designer Henry shares the thinking behind Icarus’ backstory.

We’ve been filming the Making of Icarus series since November 2019. If you want to go behind-the-scenes of the game’s development and our thinking check out the complete series on YouTube.

28 Aug

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    sknightly on Steam Forums - Thread - Direct
For some people who pre-ordered before the first Beta Weekend, it looks like Steam didn't update their library automatically.

Closing Steam via the Task Manager may also help.