V Rising

V Rising Dev Tracker




16 Oct


15 Oct


14 Oct


13 Oct


12 Oct


11 Oct


09 Oct


08 Oct


07 Oct


05 Oct


04 Oct


29 Sep

Post


Welcome to the V Rising Halloween-themed video competition, sponsored by Intel. Can you make a spooky, dark, and mysterious video?

Record and cut together a 15-45 second Halloween-themed short video in the spirit of V Rising. This video could be anything from your take on a haunting V Rising movie trailer, to a creepy horror story set in the Cursed Forest, to a spooky short about trick-or-treating in the world of Vardoran.

The ideal submission is original, evocative, and interesting!

Requirements
  • Your submission needs to be entered into the Playerstate portal by 23:59 UTC on October 24th, 2022. You will be required to make a profile on Playerstate to enter.
  • Your video can be no longer than 60 seconds in length..
  • Must be submitted in a Q...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Sep

Post


We will be patching V Rising today at 13:00 CEST / 11:00 UTC.

The following improvements will be added to V Rising with this patch:

GENERAL
  • Broken structures can no longer be repaired when the castle is under siege.
  • Siege Golem *stomp ability* can no longer hit structures located two height levels above the golem.
  • Siege Golem *projectile ability* will now stop at cliff edges.
  • Players can no longer repair buildings while under attack or breach.
  • Attacking enemy fences now triggers β€œCastle Under Attack”.
  • Attacking an enemy Castle Heart will now always trigger β€œCastle Under Attack”, even though the Castle Heart doesn’t take damage.
  • While being a Siege Golem, you can no longer use Way Gates or Cave Passa...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Sep


24 Sep