Valheim

Valheim Dev Tracker




11 Oct

Comment
    Munin on Steam Forums - Thread - Direct
With "work [...] started" I'm referring to the whole dev team focussing and working on Mistlands. Not just one person, in this case mostly Richard, experimenting with ground textures (October 2021) or terrain generation (November 2021). In February 2022, they were more or less done with nailing down the concept of the Mistlands, this got announced too (along with a little concept art). In early March 2022, work fully started on the new biome, Mistlands.

I hope this gives some more insight!
Comment
    Munin on Steam Forums - Thread - Direct
Originally posted by vinyblaster: Where is the quote for this 6 to 9 months estimate? Cause Mistlands has been in the work for longer than that.
Work on Mistlands started in March 2022. The 9 months per biome are a rough estimate.
Post
Another round of bug fixing for the crossplay function. There are some further known issues still, but we're working on having them solved as soon as possible!

* This patch features multiple changes from the PlayFab backend. The majority of these changes include stabilising connection issues, as well as fixing send/receive limitations in multiplayer.


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Oct


06 Oct

Comment
    Munin on Steam Forums - Thread - Direct
What Yakumo said. Seasonal items are seasonal items.

05 Oct


04 Oct

Comment
    Munin on Steam Forums - Thread - Direct
Jack-o-turnip will be added soon!
Post
This is just a small bugfix patch to correct some issues that arose after the crossplay patch.

* Removed maypole & midsummer crown (sorry)
* Multiple server instances on the same computer is now allowed
* The game launches with vulkan by default on Linux
* Profanity filter fixes
* Server DOCKER launch script added (see server manual pdf for details)


If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep


29 Sep

Comment
    IronMontilyet on Steam Forums - Thread - Direct
On a PC your saves will be stored in the same folder regardless of whether you're playing through Steam or with PC Game Pass, so you can theoretically easily switch over from one to the other. However, I would recommend choosing one platform and sticking to it (rather than switching back and forth continuously) in order to avoid conflicts with Cloud saves.
As for getting your saves over to Xbox, this should also work as the two Game Passes share the same Cloud service. You will need to play it with PC Game Pass first though, to get the saves from your computer to the Xbox Cloud, before you can access them from your console (you can't go directly from Steam to Xbox). Once again though, you should still choose either Game Pass or Steam, so that the two Cloud services don't try to conflict with each other.
The good thing about crossplay though is that it doesn't matter which you choose - you'll still be able to play with your friends regardless of whether you're all on conso... Read more

28 Sep

Comment
    Munin on Steam Forums - Thread - Direct
Please post your suggestions over in the Suggestions & Ideas subforum.
Comment
    IronMontilyet on Steam Forums - Thread - Direct
Originally posted by GunsForBucks:
Originally posted by Tyrael: Nobody is freaking out but probably annoyed and think IG stopped game dev to work on cross platform but im pretty sure they had a separate team do it. At least I hope so or I'll be among the annoyed that all we did was fund a console port for an unfinished game.

But again im about 99% sure they had a different team do the crossplay
That is my understanding as well. The console part was outsourced.

But ongoin...
Read more

27 Sep

Comment
    IronMontilyet on Steam Forums - Thread - Direct
Hi! First of all, console is still a ways away (the release on the 29th is for PC Game Pass, while Xbox won't be released until early 2023).
As for patching, we will still keep the Public Test Branch in use, as we think it's a good way to let some users try out stuff before everyone gets access to it. Both testing and releasing will always be done with both multiplayer and singleplayer - no build will be locked to only allow solo play.
And it should only be the bigger updates that need thorough checking and validation before release, while hotfixes should still be possible to release on shorter notice. Even if hotfixes would need to be checked, it shouldn't affect the Default version of the game much, as it's ideally only the PTB that will be unstable. And the validation time isn't very long either, so there's no cause for worry! :)
Post
Hello and welcome to the Crossplay patch!

This patch includes full crossplay support, which means that you will be able to play with any other Valheim player, no matter where they’re playing from. If your friends get the game through a different platform, you’ll be able to join their game and show them the ropes. Or why not invite them over to your world and show them all your cool buildings?

Our friends at Piktiv have worked hard to make sure the game looks and feels the same regardless of what platform you’re using, but the patch does entail a minor change to the GUI in the starting menu in order to make other people’s worlds as smooth as possible. If you’re playing as a Steam player with other Steam players, it will work just the same as before (with the addition of now being able to mark a server as favourite). If one or more players are playing from a different platform, there will instead be a join code that you can use in order to enter the game.

Dedic... Read more