Valheim

Valheim Dev Tracker




18 Dec

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Well met, vikings!

The year is drawing to a close and we have reached the final dev blog for 2023. We know that a lot of you have been asking about when the Ashlands update is due to be released, and we now want to officially confirm that it will be released sometime during the first half of 2024! Like with all our updates, it will hit the PTB first and then the live version a short while after that.

But for now we want to leave you with a little something over the holidays, so we’re going to share with you the first of a short series of “Walk & Talk” videos, in which community manager Josefin, artist/generalist Robin and programmer Jonathan chat about some Valheim and Ashlands topics. It’s not unlike the Fireside Chat videos we have previously made, but in a slightly different packaging:



Just in case y... Read more

14 Dec

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Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now! And the second highly requested feature is that we have added keyboard/mouse support for Xbox, so that you can play the game however you prefer!

Happy holidays!


Abbreviated patch notes: * Settings menu revamped
* Added automatic toggling of seasonal items
* Multiple bug fixes

Detailed patch notes: Fixes & improvements:
* Fixed blurry item counters in inventory
* Fixed issue where player profile link in Player List would open multiple times
* Fixed problem where text "None" was hard coded in the build HUD to instead use localized string
* Enabled auto-size on BuildHUD amount text objects as they need to be sized down for some translat... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Dec

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This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Dec

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This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Dec

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This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Nov

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Greetings, vikings!

November is pretty dark and dreary, but we hope to brighten the darkness with this blog post!

As you may have noticed, we released a patch earlier this month which both featured a Unity upgrade as well as some seasonal items ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Nov

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Some small, but still very much important, fixes for this patch!

Patch Notes: * Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished
* 'Use item' hints on objects for the hotbar are now visible again when playing with a controller
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Nov

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the appropriate forum on our website.
As always, remember to be considerate towards pla...
Read more
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    /u/ on Steam - Thread - Direct
Kleine Zusammenkunft: Sie können die Details zu diesem Event auf der Ankündigungsseite finden.

14 Nov

Comment
    Munin on Steam Forums - Thread - Direct
Sales, development, etc. has been discussed an innumerable amount of times on this forum in the past; These discussions all had one thing in common: Being non-constructive and ending in flamewars. Therefore, this thread is now locked.

Feel free to continue the discussion about the concept and regulations of Early Access games on the official Steam forums instead.

Thank you for your understanding.

13 Nov

Comment
    Munin on Steam Forums - Thread - Direct
Please report any translation errors using the feedback form. Thank you!

Lots of languages are only available thanks to the community and its volunteer translators so mistakes might happen (even tho every string is manually approved).
Post
We have a further list of hotfixes for you today!

Patch notes: * Fixed an issue where text would not load correctly if computer name uses non-english characters
* Fixed and issue where the character orientation does not update when interacting with objects
* Fixed an issue where the touchpad on PS controllers sometimes opens pause and map menu at the same time
* Fixed an issue with custom keybinds for build menu can’t close the build menu
* Fixed an issue where the Steam Deck D-pad/left trackpad does not not always registering input in GUI
* Fixed an issue when exiting pause menu, characters may jump depending on controller layout
* Fixed an issue where merchant shield stops functioning after re-logging
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.