Valorant

Valorant Dev Tracker




10 Aug

Comment

Originally posted by iComplainabtValorant

The phantom sound is reused from the nerf skin. Lame.

It’s not! It’s unique and not like BlastX. Someone above mentioned not using headphones when listening, so that may be the issue. Listen to it in-game and let me know what you think!

Comment

Originally posted by Skaldson

Ngl I’m kinda underwhelmed by the phantom, I’ll listen to this later with headphones to see how it sounds cuz the reaver vandal sound effect is one of my favorites in the game. Was kinda hoping for something similar to how ruination sounds but it doesn’t sound similar to that, just sounds like a lower pitched phantom….

Knife looks sick as f**k tho, if not the phantom I’m prolly getting that knife. I’d get the Odin too, but I never use Odin so it would feel like a waste lmao

Edit: nvm phantom sounds sick asf after listening w headphones, prolly gonna cop

Oh yeah thanks for listening to it with headphones. Def sounds better that way and in-game! Hope you enjoy it. The team worked really hard on this and put in a lot of love.

Comment

Originally posted by CEO_TB12

The audio is the best part about any reaver skin

Listen to the varying equip sounds (spam equip) and lmk what you think

Comment

Originally posted by whatnoob_

Exciting! Hope they’ve done a good job, given the suppressed weapon lineup and all. Could be a great bundle

Lmk what you think. The team worked super hard on the audio for these guns, especially the firing audio.

Comment

Originally posted by salcedoge

The thing is the reaver honestly doesn't have much sound aside from some echo and the iconic ping on kill. The problem here is the phantom just having really shit base sounds imo.

Also I think Ruination Phantom is more reaver than this one

Reaver guns also have multiple varying equip sounds as you spam equip. If you see it in-game lmk what you think.

Comment

Originally posted by WizardXZDYoutube

Does anyone else think that the Phantom sound isn't that satisfying? I love the knife and the odin but I personally don't think the phantom sounds very Reaver-y.

Take a listen in-game and let me know what you think. We worked really hard to get the audio right for Reaver and the videos may make it hard to tell. We used Ruination Phantom as a comparison for how far to push it and applied the same thinking to Reaver. As a fan of Reaver, I think we did a great job with all 3 silenced guns, especially the Phantom.


09 Aug

It’s been a while since we, Sean and Preeti from the Premium Content team, have written an article on our cosmetics (but have you read Sammi’s story on Nunca Olvidados?), so we’re thrilled to again deep dive into how we make weapon skins in VALORANT.

Today’s topic is not only a throwback to the past but also one of our personal favorites: Reaver!

THE FIRST PROTOTYPE

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GENERAL UPDATES

  • Engine update to Unreal Engine 4.26
    • This update improves the tool set available to our developers in many ways, however this change will likely go unnoticed by you, as the goal of any Engine update is to happen under the radar.
    • There are some known issues this time around though, mostly the UI is misbehaving. We’re fixing these as quickly as we can, but expect some funkiness in the game and in the Main Menu. If anything interrupts your gamepl...
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